I notice they are giving tanks more CC. You guys think this is good or bad for the game?
In addition to Rammus getting cc on his ult, Sej, Zac and Mao all picked up additional hard cc
You guys think this is good or bad for the game?
In addition to Rammus getting cc on his ult, Sej, Zac and Mao all picked up additional hard cc
You guys think this is good or bad for the game?
bad, utility creep is getting obnoxious now
I personally thought that all three of those champions kits were already balanced but I do like the changes that have been added to them. Is more CC good for tanks? Yes/No. Yes because a tank should have cc because they are meant to engage and be a meat shield. Also No because you don't want to overload any champions kit to give them to much cc. Overall I think this was a good change. There are benefits to their new abilities but to balance them comes drawbacks. Example: Maokai ult snares anyone in its path( Great to lockdown the enemy team, Very slow and can easily be out run)
It's a good thing. Tanks should be focused around overwhelming CC, and it makes them useful to counter the springy, quick Skirmishers and Assassins that everyone hates.
Well tanks are meant to tank, not rack up kills. They need something annoying to get focused.
Theres way too much CC in the game
all do very well in lower elo, so I would disagree that the game has to much cc. They would have to do an overhaul to get rid of it.
I mean, tanks have to contribute something to a fight. If they're doing more damage than lock-down, then they're just glorified divers, when they should have enough lock-down plus situational damage.
The Immolate items still got over-nerfed either way, though.