Preseason Changes and Penetration
The preseason changes are going to have an interesting impact on the way penetration works in the game.
"But, Prof, there's nothing mentioned about them changing
,
,
or any other of the penetration items and mechanics. How can it have any effect?"
Simple: Minions no longer possess scaling Armor or MR. It will be just their health that scales through the game.
What does this mean?
Basically, penetration-focused builds will be worse for waveclear, while retaining their PvP efficiency. Meaning, Void Staff, for example, will be worse for damage against minions than a Needlessly Large
. Same will be true for Last Whisper, which will be inferior to the
.
What do you guys think about this?
Also, Lifesteal will be stronger against those minions - they will die in the same number of hits, but since each hit does more damage after armor, you regen more life.