Were any changes made to creep aggro?

Goosetard··1 votes·459 views

I feel like it's a lot harder to shake creep aggro since a few patches ago... Before, if you caught creep aggro (by autoing an enemy champ, for example) they'd take a few shots/whacks at you but then, when your creeps attacked those creeps (or others) they'd switch focus back to your creeps. Now it seems like I have to break vision or leave a much larger range or the little bastards relentlessly follow/hound me. Anyone else notice this or is it just me?

4 Comments

GroundedEagle451 votes

New Pathing was introduced

Stekeltje1 votes

And it's horrible. Try going in lane and hit a tank minion. Sometimes a caster minion will keep hitting you until you're out of vision without ever even touching the enemy champion.

What was wrong with the old pathing? Nothing but stress and annoyance came with this new pathing..

Goosetard1 votes

I didn't realize creep aggro was related to pathing. It's not just that running away from the little guys is harder than it used to be, they actually seem much more persistent that before.

GroundedEagle451 votes

{quoted}

I didn't realize creep aggro was related to pathing. It's not just that running away from the little guys is harder than it used to be, they actually seem much more persistent that before.

Yea its pathing + how they act, they are testing it to see if it stops creep pileups. Creeps had not been touched in a very long time so this is new territory!

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