Skarner was not properly compensated for the loss of the old runes system

PalPlays·11/22/2017, 9:47:31 PM·2 votes·285 views

The highest winrate page for Skarner under the old system was: AD Reds Scaling HP Yellows Scaling MR Blues 2 AD + 1 MS/AS Quints

Under the new system, he received 8 base AD. That means he is missing out on 4.5 attack damage at level 1. Yes, Hunter's Machete DID give him more attack speed than had before, but his shrines make that stat redundant. Thus, he attacks REALLY quickly, but does 4.5 less damage every auto than he should. For a full clear, that's about 400 damage less than he had before (about 15 autos per camp, six camps).

As always, I leave it to your discretion as to how this should be handled. I would really appreciate it if this could get in 7.24. I'd rather not have to go an entire holiday season with sluggish clears. Merry Christmas and have a grateful Thanksgiving! Thanks for making the new runes system enjoyable and rewarding for us theorycrafters out there!

2 Comments

TiltoverEnforcer11/22/2017, 10:24:26 PM1 votes

You also gain stat buffs depending on your rune pages. If your main page is Domination, for instance, you'll get adaptive AD or AP. If it's Resolve, you'll get some hp.