Poachers concept
it should delay enemy jungle respawns and have a longer range to cast.
this way our jungler is compensated just as much for taking the time to go walk our side of the map to the other and the enemy team loses out on that potential farm for a while, (because walking takes a lot of time) it would also hurt sated devourer users who just want to farm their own jungle, wont be able to do so now, maybe they'll have to buy some more wards and actually ward their own jungle.
the purpose of the increase range would be for steals if the enemy is actively trying to take the camp, it wouldn't be as deadly as walking up to the enemy nid or yi, etc, because of the already huge risk they take for being on the enemy side of the map.