Riot if you were to nerf GP... no mana cost is kind strong...

Irelia Bot··1 votes·503 views

It should be adding a mana cost to his Powder Keg. Just a suggestion but 40/45/50/55/60 mana.

The current lack of mana costs on Powder Keg means that GP can freely use it for zoning against other melee indefinitely.

This would make him more clearly limited early game. He would still able to do everything that GP can do currently early but whould have to go B at some point if he wants to keep zoning the lane.

8 Comments

Trebbi2 votes

Are you crazy`? Mana on the barrels would totally kill him

Irelia Bot1 votes

{quoted}

Are you crazy`? Mana on the barrels would totally kill him

Would you rather it lose all of the ignoring armor?

Jbels2 votes

[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=IGzy7imN,comment-id=00000000,timestamp=2015-08-23T16:59:40.729+0000)

Would you rather it lose all of the ignoring armor?

It's not losing it's armor ignorring, it's being reduced to 45%

YOUR suggestion would kill him far worse than losing the armor pen

Irelia Bot1 votes

{quoted}

It's not losing it's armor ignorring, it's being reduced to 45%

YOUR suggestion would kill him far worse than losing the armor pen

My suggestion is making him unable to endlessly use barrels without some kind of cost in doing so. You don't like it? Rush a Sheen into triforce, buy mana pots, start with Crystalline Flask.

I am suggesting a nerf that will make GP more mana hungry instead of a direct nerf to his damage. It will be felt early to mid if using a barrel to zone the enemy melee away from minions every wave while be next to nothing late game.

Jbels1 votes

[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=IGzy7imN,comment-id=0000000000000000,timestamp=2015-08-23T17:06:24.096+0000)

My suggestion is making him unable to endlessly use barrels without some kind of cost in doing so. You don't like it? Rush a Sheen into triforce, buy mana pots, start with Crystalline Flask.

I am suggesting a nerf that will make GP more mana hungry instead of a direct nerf to his damage. It will be felt early to mid if using a barrel to zone the enemy melee away from minions every wave while be next to nothing late game.

By making him mana hungry you ARE nerfing his damage. You can't continue to get damage off if you have no mana. I don't even understand why you want this nerf, his barrels are still ignoring 45% of armor

Kledy McKledFace1 votes

lmao before his rework he was all e-q and w when cced, youll be back with that but with a crush zoning barrol rolls.

ReshiKillim1 votes

The real problem, is the ease GP can reach 100% Armor pen with barrels. Masteries + LW + Barrels, that's pretty much true damage right there.

I've two-hit tanks with Critplank because I had LW and Barrels, it was actually quite unfair because ADCs were almost one-shotted, tanks got melted and couldn't tank. So the armor pen needs a bit of toning down.

Trebbi1 votes

Yeah, I play alot of GP and if he was to strong I feel its a fair nerf to hit his barrels penetration as it would make building armour not totally irrelevant against him.

One of the new advantages the new Gankplank is that he is mana efficient unless you force him to orange which is how it should be.

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