Is it damage in general that is broken or is it burst?
Is it both?
Is it both?
It's absolutely burst, but it's because it's harder to build against it.
That's exactly it.
in theory the idea to have stats to help break through someones resistances is good, but in practice, Riot just added too many. So much so that it's almost a bad idea to even build the resistances in the first place.
Go tell that to Garen/Voli/Blitz teams. I'm sure they're going to tell you to "Preach." Nah. They're going to say you're a narb.
Resist benefits vs Burst more than it does vs sustained damage.
Try First Iteming a Spirit Visage on an
sometime vs a
, or First item SV on a
. You will not only decimate his "Burst" you will win the trades. If you rush AP on either one of them, and mistep, expect to get slaughtered by Fizz.
Top Juggernauts almost entirely build tank..... because it does impact their survivability. It might not lock out all damage, but it sure as hell slows the rate at which you take it, even vs a Void staff.
Go tell that to Garen/Voli/Blitz teams. I'm sure they're going to tell you to "Preach." Nah. They're going to say you're a narb.
Resist benefits vs Burst more than it does vs sustained damage.
Try First Iteming a Spirit Visage on an
sometime vs a
, or First item SV on a
. You will not only decimate his "Burst" you will win the trades. If you rush AP on either one of them, and mistep, expect to get slaughtered by Fizz.
Top Juggernauts almost entirely build tank..... because it does impact their survivability. It might not lock out all damage, but it sure as hell slows the rate at which you take it, even vs a Void staff.
Granted you're talking about a vacuum where laning phase lasts longer than 10 minutes.
I wasn't aware a bulwark of 3 tanks/juggernauts working together was "The vacuum of a lane." And the sustain Mage argument lasts everywhere. I personally almost ALWAYS build sustain boosting on Ahri, even when standard builds say Luden's. I also end games with comparable damage when doing it. SV works vs teams too.
(And I meant to link Karma, not SV, as the second champ)
Anyone who has a sustain kit usually is better off with an SV to the point where they start dominating mages.
Also, if opponents create an AP bot lane, I almost ALWAYS change my build to something like
. On a Jinx, you can literally face tank a Brand with this build. Brand is going to destroy the said Jinx with a meta build.
If anything, burst and DPS are almost kinda the same hand in hand atm. Higher the burst, the more DPS you output.
It's neither tbh. It's Framerate reaction time/skill resets, and how much they've been throttled up mechanically over time.
Just had a Zed mid feed a Master Yi so hard that he had a Botrk and a Guinsoo's when everyone else was finishing a first item. Ofc, my Support Pyke was nice enough to pull Ulting Twitch jungler on top of me or E through an already Alpha striking Yi.
What fun when you require reaction time but don't actually get it.