People Are Just Playing All AD Champs

ItsOrval··2 votes·656 views

Top = AD 99% of the time Mid = Talon, talon, talon Jungle = Almost always AD Bot = 100% AD Support = 50/50

Hardly anyone is playing AP anymore, making it hard for us AD players when the enemy legit has 2 tanks on their team.

Just last game, my team = ALL AD, no tanks. Enemy team = ALL AD, 2 tanks (poppy and hec). All day today has just been AD vs AD teams, only had one game where we faced a Kat mid, but they lost badly. I dont know if AP items need a buff or what, but its getting annoying.

8 Comments

Limmie4 votes

I love playing against full AD teams because it's the only time I can put the skills acquired in the tutorial to good use.

(Ashe item 3075 )

Pill Slinger1 votes

Lmfao.

Tentacle Advisor1 votes

Nah, Son! It's all about that

(Jinx item 3110 )

No one attacks faster than me. No one, I tell you!

Urgot x BDSM1 votes

It will be even worse after they ner rylai

VeterenMantis1 votes

If you are having trouble with tanks, try armor pen. AD receved a buff because Everything AD could do AP did Literally twice as good. I am glad we're seeing more talon, he has been Out of Meta since season 3. You never see a good zed and Yasuo is nearly perma banned dispite the fact most people can't play him at all.

Pill Slinger1 votes

From my experience, mid is not strictly AD at all. Also, support isn't even close to 50/50. I'm not sure there are even many "AD" champs. It's either AP or straight tank. Again, from my experience.

BIackfox1 votes

I see only ap mid

crzymdscntst1 votes

Just played a game Top:Garen (Side note: Most magic damage) Mid: Zed Jungle:Talon Marksman: Tristana Support: Janna (This was me.)

Somehow, the enemy built a ton of armor but didn't teamfight very well, so we kept picking them off and flipped the game that should've been a loss.

As to the Mage itemization... yeah, it is kinda lacking really. If you think about resource management, auto-attacks on mages won't always net the best results, so blowing a spell like you sometimes do on a mage can be more punishing in terms of mana if you don't maintain carefully. Also, I still believe there's a distinct lack of defense options for mages, which definitely leads to them being prime choices for being picked off. It's partly intended, but in the longer run, sustained combat mages definitely feel the brunt of less defensive options. Otherwise it's all glass cannon really, which was always partly discouraged in the past since there was always little to no counterplay to an enemy that could 1-shot you.

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