A rough draft of what tanks and bruisers need right now:

Dingding123··5 votes·417 views

For every 100 bonus health they have, all melee champions gain an additional 1% bonus movespeed and tenacity. The tenacity stacks multiplicatively with all other tenacity bonuses.

+1 and bump if you agree! And feel free to post other ideas.

15 Comments

NinjaToad994 votes

item 3083 item 3083 item 3083 item 3083 item 3083 item 3111 Irelia

Cheese mode, activate.

Captain Aishi2 votes

item 3153 thanks for the meal

Dingding1231 votes

35% movespeed, ~75% tenacity... ...and at level 18 your spells combined do about 1000 damage to a 0-armor target.

makes for an OP ward, other than that I don't see what's cheesy about it.

NinjaToad991 votes

Just silly

Dingding1232 votes

Here's the thing, though:

Wouldn't that be fun?

NinjaToad991 votes

Yup

TehNACHO2 votes

Tanks need stronger utility, better CDR Tank itemization options, and really good incentives to essentially being the meat shield support.

Bruisers need much better vitality (read as raw tankiness) or other ways to increase their effective time in battle, and/or more ways to increase their effectiveness while in the middle of fighting (Sunfire Cape).

Tanks and Bruisers are only similar in that they build tanky. In execution, Tanks and Bruisers do entirely different things. If you want to help either of them, you're going to need to respect that in many cases, each type requires its own fixes suited to their needs.

Knight SoIaire 1 votes

Tanks need stronger utility

i would prefer to make them more similar to braum

tanks always were the guys who throw offense away for defense, and their ultimate problem was to not be ignored because they werent dangerous so braum treatmens would fit them since their role was always to work like braum ... tanking damage without dealing it themselves

also any buff to itemization is a buff for bruisers not tanks

DJ Siamak2 votes

They just need to nerf armor pen and ranged top laners.

insaiyanbacca2 votes

you can no longer kill movespeed hec because he just built tank for movespeed

Captain Aishi1 votes

add to that the eventuality of making tenacity affect ALL crowd control effects (exceptions to channelled stuff like malz/galio ults) and then i'd agree

Pryotra1 votes

WAAAAAAYYYY OP.

Seriously, consider for a moment poppy.

Now Mundo.

Now Chogath.

Now consider tanky versions of both Trynd and Yi.

How would Kayle factor into this?

Now consider ranged tanks like thresh. Not a whole lot, I know, but they exist.

There is no way to balance that abilty. I'm sorry, there just isn't.

Dingding1231 votes

Implying it isn't balanced? It is balanced.

Seriously. What's a tanky Tryn or Yi going to accomplish with health items versus marksmens' lifesteal and mages' magic pen? Why not just get Zeal and do more damage? There are so many counters to health right now, pen and BOTRK chief among them. Suppressions would still be just as strong. More movespeed and tenacity for beefy melees would not change the meta at all.

As for Mundo and Cho'Gath, they might be able to actually do something in lategame fights again aside from being gimmicky meatwalls for their team. Immoble melee champions severely need more usefulness in order to combat other champions, and health needs some serious improvements for melees in order to be better, in both competition and for game quality. This is something that would benefit everyone who isn't naturally Sonic the Hedgehog like most of the current top and jungle overlords. In other words: everyone that needs help right now.

This isn't a huge change. You aren't sorry. This is a perfectly fine addition to the game.

Pryotra1 votes

Not really. I'm not implying jack or shit. I am claiming that your idea is OP, and not at all balanced.

What's wrong with a tanky tryn getting soo much free tenacity and MS? Did you suddenly forget what his ult does? Now imagine that on a bruiser that is damage oriented with a pretty good dash and a heal. Pretty much what he becomes. IMO becoming actually unstoppable and immortal during the duration of the ult being allowed to kill anyone who doesn't have kassadin level mobility is a little BS.

Yi while different, still becomes a damage oriented bruiser when built tanky. Now imagine that his ult makes him twice as fast and almost immune to CC. He becomes a quasi-old olaf. Not good for the game, not even close.

The counter to Mundo is kiting. His cleaver and meatiness is all he needs to get over that hump. Mundo beleive it or not, only has 1 thing keeping him from being over the top, and that is greivious wounds. The same reason why most Heal over time champions are weaker. Even Morello admitted that the mere existance of grevious wounds in the game as prevelent as it is keeps these selfish healers down. He also admitted it made them very difficult to make good. Mobility creep is actually something that Mundo doesn't feel like most other melees, due to being able to consistantly dps and keep up with Q and R alone.

And Chogath would be over the top. Most people agree he is balanced right now, and as a result is not played so much. Giving Cho gath effectively free MS and Tenacity simply for being Chogath is OP, as you are buffing champions that simply don't need it. Gimmicky meatwall? Sure, he is meaty, but he can do incredible damage and CC. He is balanced around being immobile, as if you add mobility to him he gets really crazy, really fast.

This, of course, isn't really considering those champions that are only managable due to NOT have mobility. Consider Garen. Late game, kiting is truly the only way to really handle him, as he is rather meaty, heals like a sudo-mundo, and does a pretty good amount of damage if he can get in range.

In the end, yeah, it really is an issue to make a class defined by their weakness and lack of mobility immune to their main form of counterplay. I remember Season 2. Apparantly, you don't.

Drunk Rummate1 votes

Wow, great idea, I can't wait.

Hi, I'm Ryze item 3027 item 3027 I built 2 because I heard it got buffed.

Hi, I'm Jax I can already dodge damage but now my phage gives me movement speed and tenacity and my late game is even scarier.

Hi, I'm Irelia I already have gapclosers, CC, and tenacity reduction. Good thing I have a ton more now.

Hi, I'm Nasus I can make your movespeed go below 100 and shred your armor and magic resist. Fortunately I can no longer be CC'd while you sit there snailing your way in the other direction because I built merc treads and 4k health.

Hi, I'm Sion My passive gives me a lot of hp! I'm like a tanky version of Veigar. Grrrrrrr.

On second thought, maybe this isn't such a great idea.

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