@Meddler Vayne needs a rework champ frustrating offers too litte counterplay
OVERLOADED KIT
1.) Vaynes kit is ridiculously overloaded, every single ability is very valuable and results in her having very few weaknesses for her opponents to exploit, this is particularly bad in solo q. Most of the other adc have at least one ability that doesnt add damage or massive utility (Ezreal W as AD Lucian W etc) and specialize in doing 1 thing. Vayne has way too many options; ability to chase down targets with ease (this is such a good thing to have) Immunity to skillshots with her Q which also grants unheard-of damage potential ( this ability needs urgent changing either massive CD increase or have one of two things it provides taken away; damage, mobility) , tank shredding which should be vaynes trademark ability as its unique and very powerful, point and click CC offering protection even without landing a stun which Vayne absolutely should NOT have given the rest of her hyper mobile elusive kit and her ultimate which I wont go into detail about as too little thought was put into designing this ability ,incredibly overloaded.
LACK OF COUNTERPLAY
2.) Vayne is very frustrating to play against you feel as if you have no way of outplaying her and well thats because she has no skillshots for you to dodge, invisibility, damage fully applied via point and click so you really have to punish this champ incredibly hard early on which can be quite the challenge as champs such as Janna can get her through that stage fairly safely.
SHE NEEDS A REWORK aimed at offering more counterplay to her opponents besides the "stomp me in lane I am so weak with my 500 range",oh wait thats Lucian. Her Q seems like a pretty brainless ability, press to 1 shot point and click and dodge skillshots whenever necessary ( ever tried playing Blitzcrank into Vayne yeah its a miserable experience). I would leave her W as it is but change something about her E. This point and click knockback needs to go. Either remove it entirely or make it a skillshot so it can be dodged or flashed. Her ult should be reworked completely it currently offers too much, enemy assassins have to be very careful about approaching her even in the early mid stages because theres a good chance they will end up being assassinated instead.
IN SHORT : Vayne needs to have meaningful counterplay added to her kit
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Her stats are too high especially when taking into consideration what she already has. Her attack speed per level needs to be toned down significantly and I am not talking about 3 %.
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Short range often named as one of her core weaknesses HAS TO BE SHORT RANGE. 550 is too much 500 would definitely be more reasonable maybe even lower than that.
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Her damage is too high, coupled with unparalleled mobility = unacceptable. Lucian is supposed to be the mobile one and lacks damage and range to compensate funnily enough though Vaynes mobility is second to none in class.
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Raise skill needed to play this champ successfully. Yes vayne mains will be very infuriated hearing this but its true as corroborated by statistics that show first time players having 51,5 winrates. To have this champ in her current state among the hardest to play champions in the game is nothing but ridiculous, the champ was a lot healthier design wise when blade of the ruined king was the first item built now the damage is simply too high and consecutively dodging and kiting is rarely required.
TLDR :
- Too much damage
- Too mobile
- Too safe (Yes!)
- Too little counterplay = frustrating experience for enemy players
- Damage this high has to be bound to mechanically demanding abilities like new Katarinas kit and not brainless point and clicks
- Too good at too many things : Single target burst, assassinating, taking down tanks, dodging abilities etc
I hope you do something about this champ and dont protect her forever because Gosu is popular and Vayne his trademark champ . I believe in you riot every adc is sick of being skillfully rightclicked.
