Ekko mid (ap ekko) has the lowest winrate. In mid.
with a whopping 46% winrate. ekko has the lowest winrate in the mid lane position this patch. any thoughts rito? now tank ekko needed nerfs (even though I thought that most of his damage was gone after the first nerf). it was about the utility and now that got nerfed in general too. how are you gonna compensate ap ekko?. nobody really gives a shit about an increase in the ult damage because 99% of the time your ult isn't going to be used to do damage at least not in an assassin way. hes just too squishy to play full ap. and he does no damage unless he goes full ap compared to other assassins. can we give him some compensation buffs or changes? I mean are we gonna give kindred a compensation buff or two for every nerf and we can't give ekko?
just please give us a new ultimate because playing around it is too damn easy.
now according to the champion subclass listing ekko is a skirmisher just like
Fiora Riven Yasuo Tryndamere Master Yi Jax Ekko
now all of these champions are played in top lane. and are ad. means. sustained damage. now you nerfed ekko's passive. he doesn't really have the sustained damage anymore. it wasn't on par with an ad champion and now it sure as hell isn't.fizz ourbursts and outtrades him in melee.
am fine with ekko not being really all that reliable of an assassin compared to other choices. but hes too damn squishy with no sustained damage. and the only ap skirmisher in the game. i dont understand what you will do but i hope we can play him and not abuse him as a tank.
his shield. is unreliable. it has a delay. and it lasts as long as the stun. so most of the time you take no advantage of it. and even if you do. its not spammable to make a difference like riven's shield. his E is an aa reset. with quite possibly the longest delay on an aa rest in the game. the animation is too long. the dash is nice but thats about it.
his Q is only viable at point blank ranges and the damage is meh unless you proc your passive. I don't understand his kit personally.
is this not by definition an ap bruiser build?
which would have 513 ap, not counting runes and the magic resistance steal from wits and sorc boots' magic pen
that should heal you up a bit enough to live a bit and also extra burst from the active