So when are you nerfing Conqueror?

After3perma··3 votes·1,029 views

What I want to see changed:

The melee refresh proc needs to be removed. Conqueror should be procced the same way as usual, but for melee champions it should last for 5 seconds and for ranged champions for 2 seconds. After the proc, there should be a 6 second static cooldown.

The reason why is because, there are windows and timing you can play around when the enemy has conqueror and when it falls off you know they will be weaker. It also should be substantially nerfed to ranged champions to stop bullshit, overpowered Draven abusing the keystone as the only ranged champion.

Also reduced the true damage conversion a bit. Allow us to build Armor instead of spending gold for to be wasted because of champions taking Conqueror and IE. Or cap true damage conversion on all champions to stop Yasuo and Tryndamere abusing Conqueror and IE.

3 Comments

murderess1 votes

Conqueror has already been nerfed along with some damage runes and tank buffs.

It's time to stop.

Kubsar Wannabe1 votes

you mean the only counterplay to tanks has to be nerfed ? (It's not like they have damage , oh wait they do)

heroikc1 votes

I'd rather just remove the true damage portion and add a stacking damage system; some AD per attack against champions, refreshed when capped.

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