The #1 Cause of Feeding (aside from trolls)

L Psy Kongroo··36 votes·2,854 views

People are VERY poor judges of their own strength. They are too confident in their ability to mechanics their way out of a problem, when the truth is a little strategic knowledge would prevent the problem from occurring in the first place.

I'm sure we've all had those Yasuos/Rivens on our team that refuse to ward, go extremely aggro all of lane phase, then never group later on, insisting that they can deal with whoever the enemy teams sends to stop their split push. Or maybe you've seen that one mid laner (Zed or Fizz, for example) that constantly walks into unwarded areas of the map, or mindlessly pushes their lane with no vision, then cries about their bad jungler when they get ganked. Or how about the Darius who gets a bit of an early lead and is suddenly God himself, running heedlessly into 1v3s and dying, raging in chat about how useless their team is.

Well here's some unfortunate news for you: you're not as strong as you think you are. In fact, you're probably a great deal less strong, because of how overconfident you are. I'm not going to bother explaining the Dunning–Kruger effect because most of you probably already know what it is and how it relates to this point. Instead I want to extend a formal invitation to all of you who suffer from this God complex: pull your damn head out of your ass and stop being such a cocky prick.

Just because you got an early lead doesn't mean it can't be taken away with a single mistake. Just because you're playing Zed doesn't mean you're automatically Faker and can 1v3 with ease. You still need to play cautiously, you still need to worry about making mistakes, you still need to ward, and you still need to respect the damage potential of the enemy team. Stop walking back into lane after getting a kill thinking "Hell yeah, I can handle whatever the enemies throw at me now! I'm king of the world! HAHAHA!"

No. Sit the fuck down. You're not anything special just because you have a few kills under your belt. Buying wards is still important, grouping with your team is still important, and most importantly, TAKING OBJECTIVES IS STILL IMPORTANT. Let's get one thing clear: kills do not, under ANY circumstances, win games on their own. Getting kills is a facilitator to winning the game. The game is won when the enemy nexus dies, not when you have 30 kills and 500 cs.

The #1 cause of feeding is, quite simply, overconfidence in one's ability. The fact is people cannot accurately judge their own ability with any reliability. They are biased in favor of overvaluation. How to properly take advantage of a lead once it's established is one of the most important skills to learn in this game. I've played so many games that were easily won by 20 minutes, but ended up lasting 40 because people couldn't capitalize on their advantages. They wasted too much time making poor decisions (farming instead of pushing, chasing kills instead of securing objectives, taking an air drake over baron, etc.).

I'm not trying to dissuade all aggression. I'm trying to advocate for smart, well-timed aggression, backed by an intimate knowledge of the positions and capabilities of the enemy team. Stop making assumptions about your power level. Think about what happened last time and don't make the same stupid mistake again. As I always have to tell my team, "greed makes you feed".

45 Comments

Ok sure but why12 votes

There's also the Tilt Factor.

When you get camped heavily by someone who isn't even in your lane, so you get really pissed off and always focus that one person in teamfights.

L Psy Kongroo1 votes

[{quoted}](name=JZ Jora,realm=NA,application-id=3ErqAdtq,discussion-id=I287ckPY,comment-id=0003,timestamp=2016-09-10T19:10:08.087+0000)

There's also the Tilt Factor.

When you get camped heavily by someone who isn't even in your lane, so you get really pissed off and always focus that one person in teamfights.

I'm a firm believer that even when you're being camped there's always something you can do. If you're finding that the enemy jungler, or mid laner, or even the bot lane is always roaming top for example, just farm what you can under tower (literally don't even approach the minions until they're under your tower). When they freeze the wave, go farm jungle camps. When you can't even farm safely under tower, then take a page from the enemy team's book: roam to another lane and stay there.

Hell, one time when I was getting hella camped as Cho'Gath, I bought a Relic Shield and sat mid for 10 minutes with our Ahri who was having a hard time vs. Fizz. Their top laner didn't seem to care and stayed top, while me and Ahri mounted a comeback against their 3/0 Fizz. He couldn't do anything 2v1, I just silenced him every time he engaged and Ahri cleaned up. This allowed her to get back into the game and forced Fizz quite far behind.

But most people are so set in their ways that they would sit top and die over and over rather than adapt to a tough problem.

KingKong23501 votes

Not to mention that if you are being camped by a jungler and your opponent isnt leaving lane, your team has a 4v3 on the rest of the map. If they still want to dive you under the tower, just grab your tank items first and make them pay for that lengthy turret agro. So much you can still do

Spoofghoul1 votes

something like this yes

the key is warding, if there is one of those doofuses sitting in the bush make him think you don't know hes there but play safe

make him sit there as long as possible to waste his time

in this case that doofus camper will lose gold/xp at a faster rate then you do

and as a bonus your team is 4v3 they can use this to gain a lead elsewhere

Ok sure but why1 votes

Yeeah. Whenever I get camped and we still win, I always say, "You know you're shit if you can't gank any other lanes."

After the game's over, so I don't get reported.

Ok sure but why1 votes

[{quoted}](name=L Psy Congroo,realm=NA,application-id=3ErqAdtq,discussion-id=I287ckPY,comment-id=00030000,timestamp=2016-09-10T21:13:15.911+0000)

can

That's the problem.

Mr Broken Wings4 votes

Yeah fuck these riven players dude!

Nuparu1 votes

same tbh

fking weeb riven mains always get triggered with their waifus

/sarcasm

Itankyou2 votes

tldr, #1 cause of feeding = you're trash at the game.

Reakwon2 votes

Now lets look at jg. As a jg you gank and try to feed your lanes or take the kills and carry, alright. Top lane gets ganked once, why? Top refuses to use the free ward.. Why? Cause "warding isnt there job" alright, so the enemy team realises that top don't ward but yet you pushing lane WITHOUT vision. Listen, you can only get camped if you have no vision, and even when you have vision, you have no map awareness... You shouldnt blame your jungle for your fuck ups. Toxic behaviour can tilt your whole team.

Rorana1 votes

there are times where all the vision in the world wont save you from being camped

L Psy Kongroo1 votes

[{quoted}](name=Bot Pls,realm=NA,application-id=3ErqAdtq,discussion-id=I287ckPY,comment-id=000f0000,timestamp=2016-09-11T17:29:40.785+0000)

there are times where all the vision in the world wont save you from being camped

It's not about preventing being camped, it's about what you're going to do about it. If the enemy team is dumping a massive amount of resources into camping your lane, then just don't show up in your lane. Accept the fact that your tower/lane will be lost, and migrate to another lane, turning it into a 2v1 or 3v2. Snowball somewhere else if you can't snowball yourself. Counter-jungle the enemy jungler, alongside your own if possible. Set up ambushes where the enemy is likely to be. Abuse the fact that your enemy laner is just sitting in lane doing nobody any good.

There are ways to make yourself useful even if you're being camped. If you're playing someone like Orianna, Wukong, Zac, or anyone that thrives off of teamfighting, do what you can to make teamfights happen. If you're Rengar, Kha'zix, Talon, or anyone that loves to get picks, buy a pink, wait in the enemy jungle, and jump the first person who walks by.

No situation is completely hopeless; but of course it's so much easier to blame your team, give up, and afk than take a proactive approach and get yourself back into the game at any cost.

Oakleaf Ranger1 votes

omg this person gets it, my mid fizz threw the game after getting caught after 4th time by the enemy. I was already telling the fizz to stop walking around without vision but still didn't get the message. The fizz even got an early lead but threw it by roaming around too much.

ThePartyLeader1 votes

Most times I see people play a champion they don't have any mastery with and they expect to be as strong as the person with mastery seven who just crushed them last game.

Drugoth1 votes

A good solution for this is to just be in the mindset that you're half health even when you're full. You'll play way safer. Works for me anyways...

sdsdfdf1 votes

there is also one's lack of skill and/or intelligence

L Psy Kongroo1 votes

{quoted}

there is also one's lack of skill and/or intelligence

That's another thing: even if your mechanics are absolute shit, you can still manage to do well if you have enough strategic knowledge. That's why Riot created champions like Annie, Warwick, Janna, Wukong, etc.

As to lack of intelligence, I mean...........there are certainly a lot of idiots in this game. But there's a difference between not knowing how to play the game and being a genuine imbecile. Someone who doesn't know how to play can still look at it objectively and think "Hmm this guy has 3 full items and I only have one. Fighting him is probably a bad idea." Or they can look at the map and notice "Oh, I can only see one of them right now. Where the hell are the others? They might be coming for me...........I'd better not walk into this dark patch here."

Stuff like that is simple common sense that any 5-year-old possesses. Knowing that darkness can conceal potential dangers is part of what allowed humans to survive the stone age. It should be ingrained into our psyches by now. Yet game after game, I constantly see people walk into unwarded areas, get caught out, and rage at their team because it's somehow not their fault.

Skins Project1 votes

Wat? U CALLING Janna TRASH :'( gets blown away with your hate

L Psy Kongroo1 votes

[{quoted}](name=Skins Project,realm=NA,application-id=3ErqAdtq,discussion-id=I287ckPY,comment-id=000600000000,timestamp=2016-09-11T00:04:40.511+0000)

Wat? U CALLING Janna TRASH :'( gets blown away with your hate

I'm saying she's a simple champion that doesn't take much in the way of mechanics to play well. Like most supports, her skill ceiling is dependent upon the player's strategic knowledge rather than mechanical knowledge.

sdsdfdf1 votes

actually youre wrong. she has a fairly high mechanical skill ceiling

L Psy Kongroo1 votes

{quoted}

actually youre wrong. she has a fairly high mechanical skill ceiling

The only ability that requires any thought is her Q. The rest of her abilities are point-and-click effects, and while an argument can be made for her ult in that it requires a decent amount of mechanical knowledge to know where the knockback will send everyone, the bigger issue (knowing WHEN to use it) is not mechanical at all. You literally just press R and it happens. No mechanics at all.

sdsdfdf1 votes

youre mixing up things. janna is definetely easy to play, but theres big difference in silver or challenger jannas. not as much as yasuos, but more than ashe

L Psy Kongroo1 votes

{quoted}

youre mixing up things. janna is definetely easy to play, but theres big difference in silver or challenger jannas. not as much as yasuos, but more than ashe

I don't think you're aware of the difference between mechanical knowledge and strategic knowledge. Or if you are, you're deliberately ignoring it for the sake of proving your point.

sdsdfdf1 votes

im talking about mechanics. there is positioning (its not always stay back), q usage, w usage (do i keep it for speed or use it to slow a key target), reflexive shields and ult timing and insecs

Skins Project1 votes

:D I MADE A GIANT TEXT BUBBLE :D I'M FOREVER HAPPY NOW :D Gets blown back Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna Janna

Actually xPeke1 votes

Janna's fairly hard to utilise to the full extend, Soraka would be a better example of a very easy support, especially after they removed her Q center-point thing

Skins Project1 votes

[{quoted}](name=L Psy Congroo,realm=NA,application-id=3ErqAdtq,discussion-id=I287ckPY,comment-id=00060000000000000000000000000000,timestamp=2016-09-11T16:05:35.568+0000)

I don't think you're aware of the difference between mechanical knowledge and strategic knowledge. Or if you are, you're deliberately ignoring it for the sake of proving your point.

But guys he is kinda right. Mechanically speaking janna isn't the most complex (even tho there are small things like her w giving passive movement speed her passive making people following her move faster, and most well known her q charging up in order to go further/have more dmg) but in essence her mechanical isn't that hard (not many champions are) but I wouldn't go so far to say

[{quoted}](name=L Psy Congroo,realm=NA,application-id=3ErqAdtq,discussion-id=I287ckPY,comment-id=00060000,timestamp=2016-09-10T21:50:22.307+0000)

even if your mechanics are absolute shit

Because Janna isn't really shit when it comes to mechanics just not especially complicated like some champions. and also wouldn't compare it to like

Annie, Warwick,~~ Janna~~, Wukong, etc.

Because honestly in comparison to the other 3 you compared Janna to its kind of a insult. Annie relies 100% on her stun and ww just ww? I guess I can say OK to wukong but come on. Give Janna some credit man. D:

L Psy Kongroo1 votes

[{quoted}](name=Skins Project,realm=NA,application-id=3ErqAdtq,discussion-id=I287ckPY,comment-id=000600000000000000000000000000000002,timestamp=2016-09-13T09:19:52.040+0000)

Because Janna isn't really shit when it comes to mechanics

I was more referring to the mechanical ability of the person playing the champion, rather than how much mechanical knowledge is necessary to play the champion well. Saying "Janna isn't really shit when it comes to mechanics" doesn't really make sense, unless you mean to say "Janna does take mechanical knowledge to play well", a point that I am arguing against.

Anyway, this is a topic for another thread, and we seem to be veering off course with this whole Janna debate. Let's get back to the OP, yes?

Skins Project1 votes

I don't know wether I like you or not at this point >.<

Unstoppable Monk1 votes

[{quoted}](name=L Psy Congroo,realm=NA,application-id=3ErqAdtq,discussion-id=I287ckPY,comment-id=00060000,timestamp=2016-09-10T21:50:22.307+0000)

That's another thing: even if your mechanics are absolute shit, you can still manage to do well if you have enough strategic knowledge.

You forgot cancer build Yasuo in that list.

masnyrface1 votes

Just because you&#039;re playing Zed doesn&#039;t mean you&#039;re automatically Faker and can 1v3 with ease.

Faker doesn't 1v3 that's a reason he's good.

UnworldlyAsgard1 votes

Riot makes al these flashy champs and really hypes it up with lcs stuf, so these people watch this and think that they can do this too. Just had a 20/3 yi just running it down mid because he wanted a penta... at the end he didn't and just threw the game hard. Riot wants to make this game a "team" game but the whole game is "solo" based. The whole double, triple, quadra, PENTA kill = solo play, the whole who does the most damage = solo play, the support needs to ward and only he gets a warding item = solo play, even in the lobby 3 people get to ban and only ban champs they dislike = solo play. I can go on forever. This game is totaly EGO based and these kids think that the only thing that matters is their kda nothing else. Amazing concept of a game, shit developer and even worse playerbase.

Unlucky471 votes

I was playing a velkoz match that i got super fed in off of annie and their jungler, and the top lane riven came down to fight me only to die in 3 seconds. I mentioned that she shouldnt have used her e to gap close but to dodge my knockup, and when i suggested that she build mr if she found me that much of a problem, she said she didnt need it. It's a glorious thing really

TyrekGoldenspear1 votes

Raises hand

What is the Dunning–Kruger effect?

L Psy Kongroo1 votes

{quoted}

Raises hand

What is the Dunning–Kruger effect?

https://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect

Essentially, those who are confident and certain of their knowledge are actually stupid, and those with any imagination and true understanding are filled with doubt and indecision.

TyrekGoldenspear1 votes

Well that describes a certain member of the boards scarily well...

GayFluffyUnicorn1 votes

Okay so i felt to give you another insight. When someone is getting killed 1v3 over and over again it means atleast one laner is missing. Let's say your toplaner gets killed 1v3. 3 top for one means you are 4v2. If he is fed as u said and the like of renekton, darius, illaoi for example the fight will atleast take 10 seconds if he is skilled and maybe even take one with him. That gives u enough time to take drk, take a tower or even do baron. If the enemy needs more than 2 people to stop your toplaner and the rest of the team does nothing it is 100% your fault if you can't do something 4v2 But i know how it looks like, jungler is botlane farming, adc is in the jungle and mid and supp sit in midlane watching the fight preparing to write "group ffs and stop feeding". If someone is dieing over and over 1v2 because of overextending or something i give u that. I just want to point out you can do more than telling others what they should do better when you can always do better yourself. On the other hand you are right someone must know when he can splitpush or go into an unwarded area and there is no need to die all time.

xevi1 votes

Or ignorance. Making mistakes is a part to getting better at the game so you can correctly evaluate how powerful you are, when you are this powerful and why

Rubbery Skrub1 votes

I find myself most likely to feed the game after I did extremely well. I'm still used to the power of being extremely fed and play to aggressively early.

Reakwon1 votes

Honestly, whenever a teammate does badly people often blame the jg or support. Like for example lets look at the support. You buy wards, keep vision up and feed your carries. Now, for warding, its IMPOSSIBLE for 1 person to ward the whole map. Im in bronze and i do support however sometimes my team thinks im the only one who should be warding. Ward here, ward there, ward baron, ward drag, ward their nexus... No, it doesnt work like that. If im correct, one person can drop 3 wards plus a pink. Thats four, okay. Everybody can buy pinks and wards. So why is it that mid, top and jg feels its the support role to ward for them?

ABSINTHEged1 votes

Number one cause of feeding? Let's be honest here: Singed

Troll for Trump1 votes

If a darius has 3 people on him and you're not doing anything, the team is really stupid.

Papa Slothy1 votes

those examples you gave are less poor judges of their strength and more ignorance/not understanding

Sir Fuzzi1 votes

One of the 'unspoken demons' that nobody ever wants to cite is that a lot of League players are young, and just lack the experience to know situational awareness like that.

Look just-- just the number of threads complaining about Grievous Wounds. It's literally 'yes or no,' how do you even bungle that?

The rashness these types of players display is just a little to close to home for youthful rashness, that's all. What can you do?

DeathBurst1 votes

Shhh, don't tell them. How am I gonna continue losing lane, carrying game, otherwise?

I'm the kind of person with bad mechanics who goes 0-3 in lane but with good strategic knowledge and who ends the game with 9-5-8 (so 9-2-8 in mid+late game despite losing lane hard in early).

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