Damage is fine right now

feintfiend··2 votes·1,068 views

Unpopular opinion incoming: Squishies should get punished when they make a mistake or position incorrectly. Mages and ADCs are meant to be squishy when your only "defensive" item is a item 3157 or item 3026 .

By attempting to get rid of the risk that focusing on damage brings, you'll make glass cannon champions too powerful and remove the purpose of a whole class of champions, assasins.

15 Comments

Madsin254 votes

The purpose of assassins is to clean up low health targets.

Not 100-0 any squishy that comes in sight.

feintfiend1 votes

{quoted}

The purpose of assassins is to clean up low health targets.

Not 100-0 any squishy that comes in sight.

I guess our definitions are just different. I believe the point of an assasin is to blow up a single target squishy than escape. It fits the definition of assasin too.

Madsin251 votes

How in gods name would that ever be fun for the guy on the opposing end.

"Sorry I'm an assassin you can't play the game that's my role"

We need to have frontlines again so assassins can function normally.

We can't have frontlines with all this damage.

feintfiend1 votes

{quoted}

How in gods name would that ever be fun for the guy on the opposing end.

"Sorry I'm an assassin you can't play the game that's my role"

We need to have frontlines again so assassins can function normally.

We can't have frontlines with all this damage.

Well you have zhonya to become invulnerable for a short while but don't ecpect to somehow be immune to burst damage when you're stacking AP lmao. You're not a tank/bruiser so ofc you'll die to lethality its pretty simple.

Madsin252 votes

Burst damage=/=100-0.

Burst damage is fine. Some burst can get to 100-0 levels if the guy is fed enough which I think is ok.

However mostly all champs not just assassins are doing it and some don't even have to be fed.

Either way no one class is to blame for how the damage is. It was constant power creep updates to mostly all classes.

feintfiend1 votes

{quoted}

Burst damage=/=100-0.

Burst damage is fine. Some burst can get to 100-0 levels if the guy is fed enough which I think is ok.

However mostly all champs not just assassins are doing it and some don't even have to be fed.

Either way no one class is to blame for how the damage is. It was constant power creep updates to mostly all classes.

If assasins can't 100-0 they don't have no purpose. They're meant to kill priority targets and with the amount of untargetability in this game it isn't difficult to avoid their burst. They stack damage so they should do damage. Are you saying you think the whole concept of assasins is wrong?

Madsin251 votes

Dude you are actually using zhynoas as the reason assassins should be able to 100-0 no problems.

Yea I don't think there is any reasoning to be done with you.

This is league of legends not league of one shots.

feintfiend1 votes

{quoted}

Dude you are actually using zhynoas as the reason assassins should be able to 100-0 no problems.

Yea I don't think there is any reasoning to be done with you.

This is league of legends not league of one shots.

No I said that if you time Zhonyas right you'll completely cuck an assasin. A well timed zhonyas in a teamfight will make an assasin completely useless since the blow everything on you. If you build full damage you should be squishy and liable to be oneshot by someone who stacks lethality.

Madsin251 votes

I would much rather we get rid of the zhynoas active if that means we can actually lower the damage.

DrCyanide3 votes

Someone posted a clip of a 5 item MissFortune 100-0 killing a Kindred with 1 Auto Attack. Both were level 18 as memory serves.

Care to revise your statement?

feintfiend1 votes

{quoted}

Someone posted a clip of a 5 item MissFortune 100-0 killing a Kindred with 1 Auto Attack. Both were level 18 as memory serves.

Care to revise your statement?

I don't like MissFortune since she's a point and click ranged assasin. The ranged part being very important. I think that lethality items should be nerfed for ranged champions. But do I see a problem with a champion that stacks lethality and damage and likely has dark harvest oneshotting a squishy with no defences? No.

ModKnightsKemplar2 votes

You can still punish someone without going 100-0 for a positioning error. There's a middle ground between what we have now and assassins that can't do their job.

HéntaiSénpai1 votes

I feel like that middle ground was the old mastery/rune system. Now too much damage is coming from Keystone's and secondary tress, and too little defense and only health is being given. Lethality stacks to heavily. Conquerer is still over powered. A few Keystone's barely see use (Hail of Blades very niche), Fleet was nerfed into the ground. Klepto (also Niche), Glacial Augment. Resolve tree shouldnt have Crysalis, it gives damage, it should state: start with an additional 50 health and after 4 take downs health increases to +150 and give 10 armor and 10 MR. Demolish should be in the inspiration tree it's a move for outsmarting your opponent by taking the tower faster when they back. Just my thoughts. Too much damage not enough defenses. The reason Tanks arent meta resolve tree sucks. They can't stop the damage coming from others. Old resolve tree and runes from old system was better

AbiwonKenabi1 votes

I agree with your first statement. However, there is such a thing as "too punishing". Glass cannons should indeed be punished for poor positioning, but a 100% health target should not die in 2 seconds to one Champion's kit rotation. And there are even instances where the squishies aren't positioned poorly and are still getting blown up.

I think these recent Rune nerfs are a step in the right direction, although some of these changes are like baby slaps. Aerie's nerf was like 5 damage at level 1.

feintfiend1 votes

{quoted}

I agree with your first statement. However, there is such a thing as "too punishing". Glass cannons should indeed be punished for poor positioning, but a 100% health target should not die in 2 seconds to one Champion's kit rotation. And there are even instances where the squishies aren't positioned poorly and are still getting blown up.

I think these recent Rune nerfs are a step in the right direction, although some of these changes are like baby slaps. Aerie's nerf was like 5 damage at level 1.

"100% health target should not die in 2 seconds to one Champion's kit" I disagree, if Zed ults you, e's and hits 2 shurikens minimum and procs electrocute you should die as a squishy no question. Not to mention shit like item 2423 and item 3157 that allows squishies to completely avoid burst while still stacking damage. Mages shouldn't be able to do everything! Poke from long range, burst from safety and not die to assasins! Sounds very balanced lmao

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