The New HUD Rito Logic [EXPLAINED]

Nami in Bush··20 votes·1,251 views

#1 Everything is crammed into one corner. Riot figured it would be easy to find all your information if it was in one corner. With that logic I could put all my shirts, pants, socks, and underwear in one drawer, with keeping all the other drawers empty, and easily be able to get dressed in the morning because they are all conveniently put in the same spot.

#2 EVERYTHING (AND I MEAN EVERYTHING) is positioned HORIZONTALLY. It is completely unorganized with no variation of orientation. Before this patch there was variation, there was vertical teammate champion icons with a vertically positioned map area, a vertically stacked bars in the top right corner (personal score, ping, fps). Now it is like a bunch of 2x10's next to eachother or on top of eachother like a bunch of Legos. Every other game understands the concept of variation of orientation (CS:GO for example has Ammo horizontal with a vertical weapon selection next to it)

#3 Size and location. I am able to adjust the HUD, but only a group of things within the HUD. The numbers inside the HUD are too small but the HUD its self is too large. I have a 32 inch monitor and have problems reading these numbers after appropriately sizing my ability bar. The champion icons being positioned right above the map, being so close, and it being positioned in the same orientation, it seemingly blends in and goes unnoticed. A big problem is that they moved the items on the other side of the ability bar and away from the champion icon. This may not be a problem with more recent players, but people who have played since Season 1 and Season 2 tend to have big problems with this after playing for years. To go along with this, the XP bar is now not a bar, it is a semi-circle. This makes it harder to actually tell when you are going to reach your next level to time certain things (like level 2 rush or lvl 6 rush).

#4 Shape. EVERYTHING IS RECTANGULAR. There are no curves in the design (except the one place they shouldn't have, the champion icon).

                                                                                                **  ULTIMATELY:**

Riot made a retexture and then disorganized and made all the information visually and esthetically unappealing. There was nothing wrong with the other organization at all. All Riot had to do was add the Summoner Spell timer and upload a new texture to the HUD. In my opinion, I think Riot did this just to try to get new players in through design, but screw all the loyal and veteran players over. My first game after this patch, I had to DC because of how bad the HUD was along with the most enraging pirate music I've ever listened to. Not to mention the grammatical failure of the pirate announcer is confusing af.

Please upvote so Riot can see.

{Edit} Why do they give the champion range in the same spot as my AP, as if it changes; and as if I'm going to count these 575 pixels to get my range?

7 Comments

Nami in Bush3 votes

Bump

DomainSpecific2 votes

I don't mind the new HUD. I just wish they got rid of the visionless dragon timer. It used to matter warding the dragon to keep track of when it would respawn.

Sgt Silli1 votes

you didn't even mention that riot took out the borderless option

Saianna1 votes

DUDE!

You forgot about 1 more thing!

Font of text got smaller and kinda grey-ish (shop, champ stats, skill infos).

I have rather good Eyesight, but this thing makes it far worse to see!

Funny thing. Had my first game with new HUD as Cho. I felt like i was feeding miseably. Couldn't find my score.... Yeah..

And after the game (which we lost) i noticed i had the best score out of all 10 players.

This HUD is simply bad for health..

Ace Access 1 votes

before its was easier

want to know how many kills and towers lost each team has ?, look top middle want to look up ur in-game stats from items ?, press c NOT some tiny window next to other tiny stats windows that I need a magnifying glass to see clearly, its so tiny that its hard to get the tooltip to show up when hovering my point on top of it the icons for stats are so mall that I have a hard time remember which is which press tab for scoreboard and jg camp timers and speaking of buttons where is the ping button that used to be right next to the minimap ?

this new HUD is nothing more than making everything so small and put in the same place to confuse the living crap out of people

John JJ Schmidt1 votes

1: That's just a very silly false analogy. More apropos would be to say that with all of your clothes in one drawer, nicely organized, you could more easily, with a single glance, check if you needed to do laundry.

Nami in Bush1 votes

[{quoted}](name=John JJ Schmidt,realm=NA,application-id=3ErqAdtq,discussion-id=Hn6abFQF,comment-id=0005,timestamp=2015-07-23T15:48:05.674+0000)

1: That's just a very silly false analogy. More apropos would be to say that with all of your clothes in one drawer, nicely organized, you could more easily, with a single glance, check if you needed to do laundry.

You go into the one drawer and want a specific shirt and specific pair of jeans to wear, you have to look through all the clothes before you can get that one shirt (unless it happens to be on top)

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