My impressions of Ornn.
I only got to play him a few times yesterday and I know it's still too early to really judge his power, but I want to talk about him.
So first off, I do love his kit. But I also hate sometimes how his kit functions. Take his W. While it does provide a brief moment of CC immunity, you cannot turn it so your opponent can avoid getting hit with brittle by turning to the sides (it feels thinner than it should be). Now this is good counterplay, but it sometimes makes the ability feel like a bad idea to use in trades (which it might be because I am new at him and have yet to master him).
His E I feel has a weird hitbox with the wall knock up. It really feels like your opponent needs to be basically hugging a wall to get the knock up. Now this is probably because I'm used to Poppy carrying her target with her a fixed difference, meaning that I should stop comparing the two.
I'm really annoyed by his Q honestly. The skillshot seems incredibly thin making it poor for farming a distance. And the terrain formation takes so long that anyone who knows Ornn's kit isn't going to stay there long enough for it to go up so you can E them. Since you max this ability last, you want it for the synergy with your E. But with it being so slow in formation, it just doesn't feel like it does its job. Again, this is probably because I'm still new at him.
His ult is one of the funnest abilities I've used in game, but I feel that it's too telegraphed to use to start a fight (I say this as a Sion main) but too risky to use in a fight. But when you can use it close range, enemies basically need flash to dodge the redirect (because moving out of the way on the first part makes your pathing more predictable). Regardless, it feels very rewarding to use and you do feel bad for missing the ram with your headbutt (myself and others I've seen accidentally use his E to try and redirect his ult. Honestly that's embarrassing).
His ability to forge items feels kinda underwhelming imo. Being able to craft your items outside of base is great, but sometimes you need to go back to base simply for mana. Yes crafting the items immediately gives you the stats for them, but that 200 mana from an item you just forged when you're already low on mana might not be enough to stay. Idk, I'm probably using his abilities too much.
My biggest gripe however is just how slow he is. He has 335 base MS. If you're playing in the jungle you can really feel just how slow he moves (I played him in the jungle twice. He's fun there but idk if viable). I wish it was at least 340 MS. He also can't sell items outside the shop, so if you accidentally make the wrong component item (it's happened more than once for me) you're stuck with it until you back and you can't get full value.
If there was anything I would (in stupid haste because I have yet to master him) change about him, I'd replace his W shield with DR (not sure on scaling). But I wouldn't recommend changing him until he's been out for a while to get a better grasp of him.
Also, fix the bug that locks his full skin away.