What does Lee Sin give up for his mobility?
Not Damage Not clear speed Not pressure at any point in the game Not squishy
Not Damage Not clear speed Not pressure at any point in the game Not squishy
his eyes
I'm not so sure about that.
Meaningful Lategame damage.
The more the tank meta rolls around, the less useful he gets. He can't kill people early anymore (especially with the jungle nerf at 6.24), he can certainly not kill anyone late.
And boy, are we looking at a strong tank meta this season.
Tanks being op doesnt make lee sin any less op.
Ah, so basically, in your world, everything you don't like is "op".
Glad we sorted that out.
Yeah Lee totally didnt 1 shot my Volibear couple of days ago, he finished Warriors, I finished Cinderhulk, all he did was Q->R->Q->auto and I died. Fun, interactive gameplay...
That's not oneshot, that is threeshot.
And if you let an early game strong jungler like Lee find a 1v1 fight against a volibear, then the problem is not Lee being powerful, the problem is people who have the map awareness of a ferret.
Its a 1 shot if you cant do anything about it because he has 58 stuns on his ult because god forbid he can miss his Q and no champion in the game should do that to a tank while being also top 10 mobile champs in the game. He has 0 weaknesses, being "hard to play" or "falling of lategame" is not a clear weakness. Nerf please.
Meaningful Lategame damage.
The more the tank meta rolls around, the less useful he gets. He can't kill people early anymore (especially with the jungle nerf at 6.24), he can certainly not kill anyone late.
And boy, are we looking at a strong tank meta this season.

What was that about lacking meaningful lategame damage? Dude has a 1.6 bonus AD ratio on his Q with 8% missing health. His ult does a massive 400+2.0AD ratio that cannot be avoided.
With just a black cleaver and a maw he has enough damage - both burst and sustained - to kill squishies AND he snowballs incredibly hard. I mean... id agree with you if he didnt have 7 abilities and one of the highest AD burst combos - if not THE highest AD burst combo - in the entire game.
Oh look, its the Silver V - Lee - Build, used by all the people who can't figure out why they are completely useless midgame :D
Oh look, its the Silver V - Lee - Build, used by all the people who can't figure out why they are completely useless midgame :D
Yes, because maw is a terrible item and you need a ton of resistances at 30 minutes. Its not like most people on lee run armor runes and lee gets armor scaling per level... totally.
Its not like titanic hydra is changable for a jungle item or vice versa, either. The entire reason lee-sin builds full tank ever (a terrible build...) is because he has such incredible scaling and base damage; By building him bruiser (the preferred build... globally.) you make use of his incredible damage AND become very tanky with reasonable resistances.
But please, continue to claim a champion with 30% pick rate and 60% winrate in korea and a global ~25% pick with 50% win is balanced.
Oh look, i'ts a Bronzie who's too afraid to show his actual rank posting on a forum smurf insulting people for being Silver.
Lee is one of Riots Golden Champions. He will get very little changed because he makes FLASHY LSC $$$$$$$ Plays
He gives up mana
xd
Late game damage is what I'm told since he's an early game champion.
But he has enough utility to be useful late game...so...
He lacks util- ohwait he lacks cc- ohwait he has high mana co- ohwait he has long coold- ohwait He cant stealth! Got it!
Coolness. He's a weebed out piece of garbage.
Late game a full damage lee sin blows up. A full tank lee sin won't kill anyone, so late they are a get into the team and kick the ADC into his team.
Not Damage Not clear speed Not pressure at any point in the game Not squishy
lee loses damage, clear speed, pressure at many points in the game, and is squishy
the real problem with lee is that you don't know much about the game it seems. Not from a design perspective. Do you know what power budgeting is? Do you understand what type of champ design lee is? Do you understand why he seems tanky? Do you even know what kind of damage is most effective against lee sin?
"Lategame damage" like he doesnt already snowball so hard with extremely broken early game while countering every possible champion in the game, that we dont get to go late game at all.
Late game damage.
Even if he goes full DPS he's going to get blown up in like a second or something, so it's almost the equivalent of "bad late game damage".
As much as I personally hate this champion, he gives up short window bursts. As an assassin he has always had long windows in killing people when most assassins usually 100-0 someone in less than a second but Lee can't really do (ofc Lee can 100-0 someone, don't get me wrong but he will never do that as fast as rengar, lb, ect) so if he goes full dmg late game he deals a good amount of damage and can burst any squishy but because of that time frame he can also be bursted down instantly.
Lee sin doesn't do serious damage unless he is mega fed. All the kills he get ingames are because of ganks, where you are + people vs - less people
I mean he already gave up his sight XD but he falls off later in the game even witha huge lead, unless they end before then because he is so fed