the disproportion between juggernauts and nasus, the original juggernaut

Carnarius·10/30/2015, 8:24:39 PM·1 votes·470 views

What i want to point out is, after juggernaut uptade this happened :

for juggernauts: -uptaded kits (made them really strong) -uptaded items, made specifically for them -big boost in base stats and stats per level

and for nasus: -nerfs for his core items -nearly useless +25 range effect on his q

So it's pretty clear, we had some disproportion in terms of uptading these champions, as you called nasus "the first juggernaut" and he should be considered a juggernaut. So i understand you have plenty of work connected with preseason, but i believe nasus deserves to at least have similar base stats and stats per level to other juggernauts that have been uptaded. Right now his base stats are unreasonably low, not much better than stats of an average adc, and i'm pretty sure as a nasus main with hundreds of games with him, that it's good step for making up all indirect nerfs he received in recent patches

I would be grateful for Rioter respond, i'd like to hear about nasus's current state, which in my opinion as a master tier player is in pretty bad spot

2 Comments

Pupel10/30/2015, 8:37:42 PM1 votes

I am not a Rioter but i am a Nasus main and i would agree with all these points. As the original i think Nasus should be able to perform as well as the others late game but it just isent the case. Darius and Garen both will out tank him Mord will out dammage him and Skarner has much better lock down and chase. I feel Nasus' idenity as a infinate scaling god of death has slipped a bit also he has the weakest laning phase out of all the others (weakest laning phase probably in the game) so i would expect him to scale the hardest into the late game i would thikn some things that would help him would be maybe a movespeed steal with his W or % Bonus armor Pen on his E so he would be a threat to tanks

dangopee10/30/2015, 8:42:13 PM1 votes

Well, he is actually buffed season 6 IMO. If you go 12/18/0 and take 5% CDR in runes, you can start the game with 25% CDR with a 45% CDR cap. item 3057 gives 10% CDR now for 35%, and get like a item 3067 to get 45% CDR really early. One of the masteries in the "green" tree called "Runic Armor" also increases your lifesteal among other healing. Having Runic Armor and item 3065 and you can get up to 26% lifesteal from your passive. item 3065 also will give 70 MR and 500 HP.

Don't build the now way overpriced item 3110 (2800g) anymore.

I would go something like:

item 3078 item 3065 item 3742 item 3143 item 3053 item 3111