[{quoted}](name=Dan DrakeSword,realm=NA,application-id=3ErqAdtq,discussion-id=YEboisrQ,comment-id=0001000000010000000100000000000000000001,timestamp=2016-08-05T23:26:51.943+0000)
Point me to the League Constitution in which this law is written in.
The one where every other mastery works like that.
Here you go contradicting yourself again. Isn't late game a "specific situation"?
I said it was barely relevant late game, so no.
???????? Whattt. What about the masteries now? Savagery is 5 dmg on mimnons/monsters isn't that worthless since it's earlygame?
It's actually useful then, so no.
What about the scaling Hybrid Pen, That's too late game too right?
It's actually useful then, so no.
This is literally what I talked about in my last comment. Tanks should be tankier but deal wayyyyyy less damage. The second half of this paragraph is like copy pasted from my last comment.
That's never going to happen because of what I said. If they had the ability to be tankier, they'd build damage items because more tankiness would be obsolete for people who play this game at a high level.
I honestly had to reread this part a couple times. You say sunfire/guantlet is annoying but then tell me there's nothing wrong with Deadman's? Deadman's is Stat-Sticking 101, Let me break it down for ya.
I dislike Sunfire and IBG for the free waveclear. Just because it's necessary doesn't make it any less cheap.
- 500 Health (Higher than most tank items)
- 50 Armor (Normal Armor for a tank item)
Tanks get outscaled anyway and it has no AoE as the other major armor items do.
- 60 MS~Out Of Combat (Massive boost in Ms, gives more than swifties and morr than half than what mobis gives.)
Wow. MS, that's just unheard of.
- 100 Damage~When Full Momemtum (Just out of no where this tank item decides to give free dmg along with the ms steroid. Literally the reason a semi-meta champ like Hecarim became a pick of ban soloq carry god)
Wow. Base damage, that's just unheard of.
- 50% 1 Sec Slow (Yeah let's just add some cc to overflow this Stat Stick)
Wow. A slow, that's just unheard of.
Good tank stats along with a free mobi boots + Extra Damage is just disgusting. I honestly feel like Riot just laid down a Buffet of Stats and someone on the Balance Team decided to pick one of everything to make this Dead Broken ass item. (Get it?). Jokes aside the fact that this item hasn't been deleted yet is beyond me.
Probably because Randuin's is better in the competitive scene. You've probably stopped reading at this point but the reason why Deadman's can exist with all the stats it gives is simple: There are other sources where you could get those stats, should you choose to want them. Sticking them all on one item makes the game less of a farmfest.
And no, when tank items like guantlet sunfire, and Deadmans all stacked together are dealing 400 damage to you, AND slowing you, without even using abilities is NOT ok.
Yeah that only happens to ADCs and they die to a breeze anyway. With a few resistances, that 400 turns into 100.
You pair all this bullshit up with some mobile carry with high base damage, and yeah you start seeing tank akali ekko in lcs.
The only reason tankali exists is because her assassin playstyle got gutted. "Seeing her in LCS" is a nice way of saying "she got picked there once". Tanko never bought deadman's by virtue of it sucking and he was picked for the free waveclear on his Q.
Most of this made no sense to me, but i'll give you my two cents on Maw and Abyssal.
You can't mix damage and survivability into one item without significantly reducing one or both of the stats.
You must have a real problem with lifesteal then. And must've been very glad when spell vamp got removed.
Maw of Malmortius is the ap carry counter.
Correct, that'll show them for having free waveclear and poke. Well, 1v1 it's a counter. Sustain and pseudotankiness isn't nearly as useful in fullblown teamfights.
Ap Assasins don't exist with this item.
Correct, they would have no use for it, as they aren't DPS based. And even if they did, a game where tanks, mages and ADs all have clones of the same item would be boring as heck.
Hex is so gold efficient the item doesn't even need to be completed and it will still shutdown every ap assasin.
Who you love so much, I'm sure.
And I love how armor pen is included in all of this bc Riot just loves overloading items.
It was replacement for the fact that the old Maw used to give the highest amount of AD in the game. Riot loves it when things have a point and that was something that the old Maw's passive definitely didn't have.
Both Maw and Abyssal are just lane winners.
Shame that it's a 5v5 game instead of a 1v1 as so many of you love to think when Maw comes up. And they're less lane win items and more don't lose lane items. It's something that AD assassins desperately need since they universally fall off without a lead.
And also magic pen from abyssal doesn't affect minions so it gives no waveclear.
Yes? A downside to buying the item? Good?