Redemption active is a backwards reward system.

Alutrosity·11/21/2016, 1:02:28 AM·4 votes·902 views

Bring on the downvotes, people. I know you want to!

Onto the main topic. Why does Riot believe giving supports access to an item active that provides not only HP, HP Regen, Mana Regen, and CDR, AND stronger shields needs the AoE heal ontop of 10% max HP true damage that can essentially be used to screw someone who did all the right things to take out said support and the ADC they are paired with. It feels like a giant "Fuck you and all your effort" item because that's essentially what it is due to the fact that it grants so many stats and allows the support to circumvent their death and still remain a contributing factor even if they fucked up and did something retarded.

If you're dead, you're dead, whether through your fault or because someone else made a stupid play, the fact remains that the time you spend waiting to respawn is the time you're supposed to spend forming a new plan of action, not taking more of said actions, especially in the late game where one might use this item as a last ditch effort to protect their Nexus, or use it to score an ace after a failed baron contesting. This item shits all over fairness solely because of that active.

This is ontop of the fact that the support's job isn't really to do damage, and if you want an AoE heal, we have Sona, Janna, Soraka, and even Nami to an extent for shit like that. Why the hell does the support need to be throwing out an AoE nuke down? Furthermore, what's the point of giving this item 400HP when clearly the purpose of this item is to help out healing supports who specialize in shielding, buffing, and debuffing? Lack of hp is how you balance those types of skills because utility support is supposed to rely more on the shields and heals to keep themselves and the ADC alive, not by being beefy.

6 Comments

Chamuel8511/21/2016, 1:13:50 AM5 votes

What I read was "Supports should stay in their shit role with this the shit damage and tank builds where it belongs (they should always be free cash ins for burst mages and assassins! since they should always be down in items and levels)... also I am probably the first to complain about queue lengths plus anything that can be Support role filling me in a support role! HOW SILLY!"

Big Lincoln11/21/2016, 1:07:36 AM1 votes

10% isn't rly a lot unless you're tanky

This is ontop of the fact that the support's job isn't really to do damage,

but most of them do damage. pretty significant damage, too. and item 3107 has a dual functionality in order to promote decision making. do i want to aim it to hurt the enemy or help as many teammates as possible?

the only real issue with the item is it gives so many stats for dirt cheap. active is completely fine imo

CrimsonCobra311/21/2016, 1:08:36 AM1 votes

Brought on that downvote. :|

CrimsonCobra311/21/2016, 1:15:39 AM1 votes

On a serious note though: I don't think the reasons you stated are going to be too bad. If a support is really that bad then their net benefit is negative anyway--and they probably won't even use the active correctly. If at all. I think the real issue will be with higher elos, with good supports who use it correctly. The heal will be great, and the health is amazing. The range is also amazing, and could be used to indirectly scout an area. (Though that would probably be a waste.)

In the end, I think Riot will find the item a little too versatile and probably scale back the health, range, and maybe heal/damage on the active. At which point lower elos will still build it, but fail to use the active correctly, and so take a massive hit to it's cost efficiency. And then eventually, either it will be removed, or lower elos will drop it and forget about it. (I don't know why I come up with these highly specific prognostications. What do I even know?)

AmetDeCrypt11/21/2016, 2:18:25 AM1 votes

I think it is a tad ridiculous, yes. thankfully it has a long windup so unless you're slap dab mid teamfight you can pretty easily dodge it, but I wouldn't mind say... only usable for a few seconds after death similar to karthus