Dear Riot, PLEASE read!
According to leagueoflegends.wikia.com, Supports make plays by enabling their allies through buffs and heals, or by disrupting enemy lines through crowd control. From laning to late game teamfights, supports create advantages and opportunities for their teammates to capitalize on. A skilled support gives their team the edge it needs to claim victory, and can turn the tide of battle with just one well-timed play
Sona is one support that has a harder time reaching the goal of a support. Here are some proposed changes to her base stats:
Sona - The Maven of Strings
Statistics Edit Health: 482 – 1791 Attack Damage: 50 – 101 Mana: 341 – 1106 Armor: 20.5 – 76.6 Mana Regeneration: 9.0 – 15.8 Magic Resist: 30.0 Ranged: 550 Movement Speed: 325
Health I was told to keep this short and concise. There is no reason that Sona should have the FIFTH lowest level 1 base health. The champions with the lowest hp are Anivia Heimerdinger and Lux. They all have either Long range, Protection, or a revive. What does Sona have? None of those.
Armor Low HP, Low Movespeed, Moderate Spell range, AND to top it off: Low armor. So instead of building stats that she so desperately needs cough (AP) cough she has to build Armor and HP. I would be okay with this if AP wasn't what made her spells so potent.
Mana Is there a reason that using your 30 (+ 20% Ability Power) heal 4 times empties your mana? Cough Cough Meanwhile Nami can heal double of that.
Changes to her Spells Power Chord: Tagging four enemies with any aura grants a stack of Power Chord and Crescendo Adds a stack as well.
Hymn of Valor: Cooldown Changed from 8 at all ranks to 10/9/8/7/6. Magic Damage changed from 40/80/120/160/200 (+ 50% AP) to 50/75/125/150/200 (+ 55% Ability Power). Bonus Magic Damage (Auto attack enhancer) changed from 20/30/40/50/60 (+20% AP) to 15/30/45/50/65 (+20% AP)[Sona's autoattack] and 15/30/45/50/65 (+30% AP)[Ally's autoattack]
[NEW]: Tagging an ally enhances their auto attack or single target spell for 3 seconds.
Context: It makes no sense for Sona's auras to give her an equal or more effect than the person she is buffing.
Aria of Perseverance: Cooldown Changed from 10 at all ranks to 10/9/8/7/6. Mana Cost Changed from 80/85/90/95/100 to 65/70/80/95/115. Minimum Heal changed from 30/50/70/90/110 (+ 20% AP) to 30/50/70/90/110 (+ 20% AP) [For herself] 50/70/90/110/130 (+ 35% AP) [For her Ally]
I will Add more on Song of Celerity but honesty, just give her allies stronger movespeed and not half of what she gets and make it not scale 1%
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