CDR is too common now
Lets say im playing a bruiser. My first item would be
. Then im laning against an ap so gotta get some resistance
. Mid game comes and teamfights happen so
is pretty good for the slow and armor. Plus i want some sustain so ill get
. My last item i choose to get
cause i roam a lot.
With
i now have 70% cdr.
This shouldnt happen. Players shouldnt be discouraged to buy items because they might get "too much stats". In fact it should be a struggle to reach 40% cdr, not somehow accidentally reaching 70% cdr.
My proposed change:
All mid tier items now only grant 5% cdr.

All final items have their cdr reduced to 10%.

maintains its 10% cdr but price increased to 1100
AP items
have their cdr reduced to 5% but maintain the 10% cdr from haste (15% total)
Runes with cdr remain unchanged.