Do you think they will cut support role?

dark100dark100··2 votes·369 views

Recent champion champion changes suggest Riot does not want support role anymore. E.g. they nerfed all aspects of Tahm except w damage, which is quite bad for a support, since you get kills you don't want. Lulu is also redesigned to be a solo lane champion. Tower changes as well. I have been thinking about it and perhaps I understand their goal. They want to change the game to 4v4 without supports.

Here is why:

Supports can do kill denial, which is bad for watching LCS games. People want continual action and see many kills. With less people, they can also decrease map size, so match lengths can be decreased to 15-30 min, with much more teamfights and kills. Riot does not want strategy or positioning because that is boring to watch, and many people does not understand it anyway. They can adjust the game around that, less gold for kills and shorter death times reduces risks, and people will do more fights even if they loose them. The audience will love that. They want virtual blood. But is this good for this game?

5 Comments

Anraton3 votes

well .. then next step would be to remove jungle ... and the sidelane .. wellcome to aram ....

</sracasm>
RookPusher1 votes

I also heard the NBA isn't going to let anyone play defense anymore.

Pika3101 votes

It's not that they don't want the support role to exist, they just don't want support champs to be playable. Many supports have been nerfed to the point of being outclassed by either mid-lane mages or top-lane tanks. Rito doesn't want to nerf mid/top "supports" for fear of making them unviable in their INTENDED roles and neither do they want to buff support champs for fear of BECOMING viable in solo lanes.

There are very clear ways they can prevent both of these from happening, they just refuse to act because they don't care about the support role. It's been over 2 seasons since the last support rework, in which time the ADC class has recieved TWO full reworks. In fact, that supposed "rework" in 3.14 was just a wholesale nerfing of the entire support class which ultimately was the catalyst that eventually led to the very problem we're currently discussing.

Phenyxs1 votes

I don't see them getting rid of support. And I don't think it effects the nature of the game. I disagree that it is boring in LCS games. The recent world games support in many cases made impressive plays. But that's not us. Riot doesn't consider our game play or likes or dislike. We are not there cover boy image. I think people who play support need to learn the role. Just like jg champs. The ones who been around awhile know what to expect from lanes and roles and what I see is a free for all do and go where u want. Middle and bttm love to clear jg out which leaves jg no farm, jg, champ don't know how to play that role. So you take that with what ever riot is doing, done, going to do pretty much leaves the game in chaos and bitter. How many post a day do you see people complain about champs or items? Unreal. Most of it is crying. But a lot of it is wtf riot and why? I don't grasp what there aiming for myself. But I have no control. I just play the game. What I do to comp the nerfs is break there meta. I run what I need to win cause you have no choice, they nerfed everything and buffed the bad. This isn't really a 5 vs 5 on the rift. It is 1 vs 1 or include ganks. Team doesn't work together until it is all mid. Garbage play. Should just insert a singles bracket. Make my experience better.

EmEx1 votes

{quoted} They can adjust the game around that, less gold for kills and shorter death times reduces risks, and people will do more fights even if they loose them. The audience will love that. They want virtual blood. But is this good for this game?

Where do you get the idea that they want to decrease death timers, didnt they increase them? Less gold for a kill? Well thats true you get slightly less gold in comparison since there is more passive gold now, but with the increase of death timer it might actually about even out again.

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