Tiny Ohmwrecker buff :D

Illâoi Evê Siôn··35 votes·825 views

-> Ohmwrecker's active can now be used on base gates, deactivating them for X seconds and allowing allied champion to walk through them as well.

7 Comments

The Paulrus3 votes

I suggested this when the base gates were first implemented and still support the idea.

Fried Noob2 votes

I'm all for a way to shut off the gates, but allowing allies to walk through them is a bit much. Just make it a solid wall like it used to be for a few seconds.

Joe Dredd2 votes

actually not a terribad idea from the boards. i'm impressed

Daedalus8712 votes

I'm fine with Ohmwrecker effecting base gates because no one will still use it, but should it allow everyone to use them, or no one to use them?

j j1 votes

That'd give it another nice use although with it's cooldown I don't know which serves a better purpose. Messing with a gate or getting that dive under the turret...

Fuaztin1 votes

It would be far better if you could activate it and nobody could go through them.

Jamnon1 votes

It is a powerful item. Arguably overpowered.

But it is unsatisfying to use in that it doesn't allow your champion to feel powerful. Same problem with item 2044 and item 3340 type items. (Hence why you see better players employing them more)

If you look at the types of items which are favored, they "make you go faster" or "make you harder to kill" kind of effects. This item affects the map in a way that item 1039 builds do not. One of a few actives: item 3512 and item 3060 are others, that don't change how your play feels.

All of these items are situational. Team fights can occur anywhere on the map: away from minions item 3060 , away from turrets item 3056 , etc. Which is why the pros do not favor using them.

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