I wish kindred didn't get screwed over.

Omen46·12/17/2016, 6:14:07 AM·2 votes·719 views

I'm actually wondering how many summoners even play kindred anymore. From what i hear, only champion players can really play them at all, and if they don't get kills early, their useless at just about anything late game. As far as i can tell, their entire kit is based on only their passive. This means that everything works around their auto attack. They may be marksman, but they are not considered adc. honestly love the kindred, i love how the contradiction between the both goes beyond just physical form. But, they have very little real viable concepts. If they are forced to rely on one thing, their hunts, why is it so easy to negate it? unlike Viegar, or Nasus who also infinitely stack small boosts into something impossibly strong late game, Kindred cannot as easily do this, even if it is a small boost. It is too easy to kill their camps and camp their targets. I can not infinitely outplay every single summoner i come against in stealing camps and dodging counterganks. If i don't stack those points, I lose absolutely all my prowess in game. Even with full build I cannot play. The abilities of kindred do not do well enough to protect them from almost anything. q is a small hop, which may jump walls, but that isn't getting anyone away. Against Rengar, Xin Zhao, Master Yi, Kha Zix, and many other jungles, her hop is nothing but a parlor trick. Late game there is no item that can save the kin from these champs, the assassins have too much burst for kindred to drop ult, master yi auto attacks to death with no chance of kiting or running away, and xin gap closes and just ends kindred with a few aa and a ult. If anyone else feels there may be a problem with the kindred, I would love you to right below, explain your own complaints if you want, or list examples, i would love to hear people back me up on this. If you are against me, i wouldn't mind if you challenged these thoughts, I have an argumentative spirit though, and I may challange you back. [slayer-jinx-catface]

if you are a riot employee, I would ask you don't just throw this away. If you like where kindred is, (which after 5 bad games in a row i'm honestly not item 3151 ) I ask for assistance for me and whoever would right here with me. Every guide on Youtube i have ever scene is from before the kindred nerf, or they have a 'decent' game. I would like a REAL guide to an effective play on kindred. I've tried dozens of builds, and though i have fun, it stops being fun when the enemy starts gloating late game at you or when you lack real firepower to make a decent effect on your team. thanks and bubye.

favorite build for bots match: item 1419 item 3512 item 3065 item 1053 item 3071

I love when I don't even add any masteries or runes and my kindred hp regen is 13.5 hp per second for no reason.

6 Comments

TricolorStar12/17/2016, 6:28:01 AM3 votes

Hi, Kindred main here. There's ways to make Kindred effective but you need to know their strange playstyle. Here are some tips and tricks: **

  1. Do not be afraid of giving early ganks.** Once Kindred hits Level 3, the hunt is on. Make some passes at mid and top in particular. If they're pushed out, your E>Q combo will at least make them burn flash. Kindred's level 3 spike is one of the strongest in the game, with Mounting Dread being a powerful slow and damage dealer.

2. Always take your jungle marks Rift Scuttler is always the first mark to show up. Always always always take this. The early max health increase in damage is essential to snowballing early. After Scuttler, small monsters like Raptors and Krugs will begin to appear. Use Control wards to maintain vision of your marks. You can even intercept a low-level enemy jungler, securing a kill and your buff if you're quick on your feet!

3. Mark the enemy jungler first, mark the support rarely The enemy jungler is likely going to be the first person you see 1 on 1. Since Kindred has such a great early game after the first clear, do not be afraid to sic Wolf on them to get an early kill and a second mark in conjuction with your Scuttler mark. Mark the support rarely, if at all. I know it seems counter-intuitive, but supports are usually harder to kill than their ADC partners. Kill the damage dealer first, then clean up the supp. ** 4. Save your ult for dire situations and dives** I can not stress this one enough and it's the hardest one to learn. Do not, I repeat, do not go ulting willy-nilly. Kindred is a Celestial champion, and as such Lamb's Respite has game-changing potential. Do not ult if enemies are low, even if it means you'll die. Ult to save allies from turrets and when you get caught out. Ulting under your own turret is generally a bad idea. However, ulting under Dragon and Baron keeps them from dying too, allowing you to steal if you time it right.

The build I use is item 1418 (the wards help you keep track of your jungle marks) item 3006 item 3085 item 3153 item 3071 item 3147 I hope this helped.

AgeOfTheMage12/19/2016, 5:05:45 PM1 votes

i did find a build, the lethality changes seemed to have helped her, most people build her crit, i tend to go full armor pen/lethality