"Dead Man's Plate was nerfed so it wouldn't be crowded with other HP and armor items"
> Dead Man's Plate was originally tuned to be a good purchase in a world where Randuin's Omen, Thornmail, and Frozen Heart had their previous live values. With the nerfs to those items, DMP was a bit more efficient than it should be.
- Riot Repertoir
I find myself (and many other players) buying
on Fighters, Juggernauts and Tanks like Garen, Darius, Poppy, Skarner, Lee Sin, Ekko, Gragas, Malphite, etc, more than
.
The item was introduced for these classes to have more variety in their builds.
was nerfed a few times and the last time it was nerfed, total cost was increased by 100 and the passive "crushing blow" slow decreased to 50%.
This nerf was kinda the low blow for it. Don't get me wrong, the movement speed is very valued, but now Randuins and Sunfire is crowding DMP place in the rift.
Randuins Omen
extra 10 armor, -10% on critical strikes and the 4 second slow active is extremely more useful than the single target
's slow. The burn on Sunfire Cape is more useful for fighting than
.
should be re-buffed on the passive for not being than of a worthy item for the classes I wrote.
that can pretty much solve most juggernaut mobility problems. It even goes that far it replaces
. I still don't get why they still didn't give
, but I prefer
every time. We have
that no one buys. We have
that is a core for one champion and a situational for another.