Does anyone else think Thresh's lantern needs more consistency on being able to prevent it?
Ever have moments where you're a Cho'Gath, you're standing on an enemy lantern, but the enemy is STILL able to use it to pull to safety? That just feels terrible.
There honestly needs to be more consistency on preventing an enemy from using the escape mechanism on Thresh's lantern. It presently relies solely on you forcing your enemy to misclick, which is inconsistent. Shouldn't it be a trigger like "if an enemy Champion is standing on Thresh's lantern, your teammates can't grab it"?
Or does that end up being too "feelsbad" for Thresh's teammates?