Morde Rework
Hi all I was thinking about making another Morde Rework, this time I has thinking about summing up the issues about him and what to do in order to improve him. I am(or was) a morde player but since his rework can't play him anymore because he is trash QQ, but I still love the Iron Revenant and he definitely needs some love, So I was thinking about summing up the issue he faces:
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Too Slow: Look I understand that Juggernauts are meant to be slow moving or at least immobile machines of death but Morde is too damn slow, the other jugges have better baseline Movement speed, Darius, Yorick, Illaoi, Garen etc, have 340-345 movement speed which makes it unfair for mordekaiser to be at 325.
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Too Squishy and poor Item synergy: Morde is too reliant on items to be effective and his defensive stats are abysmal, seriously abysmal. most Juggs without armor either through baseline stats, or through their kit can get around 92-102 armor and have over 2000 HP morde has 1766 HP and 83 armor at Lv 18 which is pathetic, even if he does have a shield it's based on his max hp so even if he does get a lot of items, he is in dire straits because he needs to balance between damage and defense.
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Confusing and ineffective Itemization: Morde now has some AD scaling but it's confusing to itemize him, pre rework he at least had a clear offensive build which was to build him as a tanky mage but now he messed up AD/AP hybrid that just confuses new players of him and hard to play even as a pro. even if he gets it right, he just doesn't get enough bang for his buck.
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Dragon ghost: Either he should become a jungler, or else he should have it removed because he is not a bot laner, he should never be there in the first place.
So anyway here are the solutions on how I think that morde could be fixed.
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Make him a AD powered Magic damage dealer: Look I know I will ruffle some jimmies here but here me out. AP Items are not really effective on Morde anymore, both due to changes and because Morde is meant to be a jugg. so making him AD powered is key to making him successful.
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Add a stun on his Q and a slow on his E: Morde has no CC and in League if you want to be effective you need some CC to make tactical and strategic plays, and Morde is veeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeery dependant on Rylai's. so as to make him less dependent on Items. Make so his Q's third stuns for 1 second + 0.5 per prior hit for up to 2 seconds stun, while his E should slow for 30% + 5% per rank.
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Remove the Exp Bonus, lower the speed boost and un-rework his W, Morde needs something that makes him a defensive beast and not something that circumvent his weakness of hurting himself to use his abilities, Creeping death has some good utility of adding defense and protecting his target with resistances and damage while bringing him and his ally closer to each other.
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buff up his defensive stats and movement speed: Morde is in dire need of some stats buffs, HIs speed needs to be up to the same level as the other juggs, hell even upping it to 335 would be fine as he wouldn't be too slow and considering the speed boost of his W that could be fair level of speed to have. His defensive stats should be at least up to 1950-2100 having it a bit below 2000 would be justified since he does have a shield.
Anyway I hope that this was accurate and some of this would be implemented by riot because they don't even know how to fix morde. or if anyone else have a better idea on how to fix him, I would be glad to talk about it here.
Peace.
: this concept sounds familiar
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) with boost of selection. giving them around 3500-4500 HP and around 225 armor and 200 MR based on what they are building.