What if manamune gave stacks for kills/assists and had a higher amount late in the game than early?

Hammermancer··1 votes·1,543 views

so yeah, if you buy one and it's not done by 20 minute then your nexus already went down 2 minutes before that

what if you got 50 mana towards the upgrade for assists and 100 for a kill? then post 15 minutes (When the people who aready build it are about to finish it anyways) you could have a crutch mechanic like +1 additional mana per stack at 15 minutes, then +10 at 20?

would just make it viable on other champions

wouldn't affect double tear builds because it's still better to get muramana first.

wouldn't apply to archangels

3 Comments

iiGazeii1 votes

It's an interesting idea. I'd love for the item to be more viable, period.

It'd be cool if you could get like, one mana for auto-attacking a champion, since it's the AD version. Mana-hungry on-hit AD champions want to build this item, so why not make it stack through an on-hit effect?

usul12021 votes

It already does that (trigger on autos in general, not just on champs). Autos and spells trigger manamune the same way.

Hammermancer1 votes

{quoted}

It's an interesting idea. I'd love for the item to be more viable, period.

It'd be cool if you could get like, one mana for auto-attacking a champion, since it's the AD version. Mana-hungry on-hit AD champions want to build this item, so why not make it stack through an on-hit effect?

I don't want it to become a rageblade item tbh, it shouldn't be a rageblade item, especially since scaling hybrid champs have lost rageblade as a scaling item in favor of it being a pen item

it affects single target spells

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