Reduce the surrender vote limitation pre 20 if youre getting STOMPED.

Rain NT··3 votes·516 views

You guys really need to make it if youre behind 10 kills or a certain amount of gold by the first 15 mins, you get to surrender early .

Make it reach a requirement, behind 10kills, 6k behind, you havent took down any objectives, that you are allowed to put up a surrender vote around 13-15mins.

Games are just lasting too long when you know youre going to GET STOMPED and you are going to have drag yourself to play a losing game, really brings the morals down for the next game. Please make a change

6 Comments

The Fuzzy 0ne1 votes

To be honest though, many of those games you can come back from if you just stick around through it

Avienal1 votes

[{quoted}](name=Purple Swag420,realm=NA,application-id=3ErqAdtq,discussion-id=Go3yjvX0,comment-id=0000,timestamp=2016-08-18T15:04:53.907+0000)

To be honest though, many of those games you can come back from if you just stick around through it

Doesn't help if your team has trolls like 'jungle' cassiopeia when really they are just burning their entire mana to kill a single jungle with E OR an alistar who instead of going tankie to play support, plays support as full AP and gets utterly destroyed every time.

OR if the enemy team has weird compositions like Twisted fate JUNGLE (Seriously first Quinn, now Kogma, then twitch and now TF for god sakes?) Marksmen jungling was suppose to be Kindred's thing...Yet they easily destroy your enemy team still then especially when the remaining 3 players are 'decent' enough, but get out laned by a free jungle ganker and other annoying champ comps?

The Fuzzy 0ne1 votes

{quoted}

Doesn't help if your team has trolls like 'jungle' cassiopeia when really they are just burning their entire mana to kill a single jungle with E OR an alistar who instead of going tankie to play support, plays support as full AP and gets utterly destroyed every time.

OR if the enemy team has weird compositions like Twisted fate JUNGLE (Seriously first Quinn, now Kogma, then twitch and now TF for god sakes?) Marksmen jungling was suppose to be Kindred's thing...Yet they easily destroy your enemy team still then especially when the remaining 3 players are 'decent' enough, but get out laned by a free jungle ganker and other annoying champ comps?

Is this in norms or ranked though? Because in norms I actually think new things like that should be tried out before someone would decide to take it and do something with it in ranked and feed horribly. And as for annoying team comps... they suck to play against for sure, especially if the enemy is competent enough to pull it off, but sometimes that just calls for an early group so they can pick people off and get fed.

Rain NT1 votes

I would say 2 out of 10 times you are losing by under 10 kills and 6k behind before 15 mins. 2 out of 10 times you would comeback, and even the comeback would take 50mins to accomplish, and even then you can lose that 50min game. Players rather not deal with that and have that thought process and negativity into their next game.

The Fuzzy 0ne1 votes

{quoted}

I would say 2 out of 10 times you are losing by under 10 kills and 6k behind before 15 mins. 2 out of 10 times you would comeback, and even the comeback would take 50mins to accomplish, and even then you can lose that 50min game. Players rather not deal with that and have that thought process and negativity into their next game.

Maybe I've just been lucky then. It's at least 80% for me for being 10 kills behind because my team would get it's shit together and group, taking objectives along the way. 10 kills sucks for sure but I would want it more for when my team is losing 8-26 kills and we're about to lose our inhib turret before 20 min. But I do know what you're saying. Keep in mind I'm thinking about this from a ranked perspective where LP counts. In a normal game hands down, there should be a 15 min surrender at least

DeathBurst1 votes

Yeah, no. Being behind 10 kills, that's nothing you cannot come back from. One good team-fight in late game is worth much, much more than 10 kills in early. Espcially if those 10 kills are all on a single lane.

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