An Idea for Lethal Tempo on Melees

ProfDrDeath··4 votes·514 views

What if LT, on proc, gave either:

a) a persistent, low-intensity but high duration speedboost (think 30-40 flat MS)? b) the ability to ignore unit collision?

Would that make it more attractive for certain melee users? Without being too obnoxious to play against?

3 Comments

redniwediS4 votes

The speed boost might be too strong on certain champions, but the unit collision sounds like a great idea for melee champs.

woodvsmurph3 votes

Uh... no. That would be broken. 30-40 movespeed and as-boost? You are giving lethal tempo and ghost all in one. Might as well just give every melee a master yi ult... cuz we all know how fun that is to play against when he's fed.[zombie-brand-clap]

Sire Hippington1 votes

i think melees should mark their AA target duering the effect and take 10% reduced damage and cc from all other sources. it feels potent enough in 1v1, since most melees can actually make full use of it in such scenarios, and most melee users are good duelists. A change like that would help them to carry their dueling power into teamfights a little bit better without makeing the opressive in the 1v1.

It could also use to start of on a bit higher AS, it feels pretty lackluster early for both, ranged and melee.

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