An Idea for Cassiopeia
You guys want Cassi's poisons to feel like poisons? Well, here's an idea.
Maybe her E could be an auto attack modifier (like Jinx's q). Her first form would melt armor/magic resist while applying poison effect while her other form would slow attack speed and reduce attack damage.
Her Q and W would stay about the same, and the poison's effects would be more potent, dealing more damage to compensate for the e spam.
Her ult maybe could, instead of being used as a mass stun, be a way to double the poison's effectiveness and slow the enemies. Yes? No?
I hope I can help. [slayer-jinx-catface]
--- This would get rid of her E's centricity; it would increase the damage of her poisons, make her much less spammy, and it gives her the option to build around her E only if she feels like it with a Nashor's tooth or whatever. The damages from her poisons would be enough to support her if she built AP, and the shreds would be helpful if her auto attacks got reworked to be more smoothly incorporated into her spells (increased range/smoothness).
and
is not exactly what we need... though that may be what we end up getting.