Lets talk about the Conqueror + Resolve combo.

After3perma··1 votes·712 views

This specific rune page setup is getting ridiculous. Literally every champion that takes Conqueror + Resolve basically become Juggernaut champions while being able to delete squishy and tanks while being unkillable themselves.

Lets look at Jax, Irelia and Yasuo for example. With this rune setup they have basically become hyper mobile juggernauts that can't be kited. They can split push, they can teamfight, they can kill squishies and tanks easily while taking forever to die.

People don't take Resolve with PTA, Tempo or Fleet, but Conqueror is a different story apparently. Lets abuse a broken keystone with broken Bone Plating and Chrysalis.

You should never have released Conqueror. You should have brought back Fervor instead.

2 Comments

Drakath20021 votes

that moment when i suck against Talon with Malzahar but that one time i accidentally went Conqueror Resolve i completely destroyed him throughout the whole match

Hotarµ1 votes

How does 15-40 less damage scaling per level and 8(5%+) bonus Armor and MR make someone a Juggernaut? This post is such an over exaggeration. If anything, damage is still higher and resistances are way, way lower compared to pre-Runes Reforged.

On average, champions will have about 15-20 bonus Armor/MR from Conditioning after 10 minutes in. How is that any more overbearing compared to the 27 bonus (non scaling) MR and 9-27 bonus (scaling) armor from the beginning of the game?

Fervor was arguably even worse, especially on the champions you listed. The bonus 20 AD + 20 ish true damage is nothing compared to the FIFTY PLUS from Fervor.

More from Gameplay

More by After3perma