Your strength at laning should not be negated by enemy jungler playing a war of attrition
In my offering of CONSTRUCTIVE CRITICISM, I present Riot FEEDBACK on a GAME PLAY scenario that I personally find frustrating as a LEAGUE OF LEGENDS PLAYER
Win 2v2 trade Win 2v2 trade again Create CS advantage Get first blood on enemy ADC Defend against first gank and maintain lane priority Jungler returns - lose summs - have to b Jungler shows up again - priority neutralized Jungler shows up again - have to base Lane is frozen against you - too dangerous to deep ward Jungler shows up again - kills you while you are trying to stay in XP range Jungler and opposing bot lane takes dragon Team asks you "WTF BOT LANE?!?!"
I think I understand a tiny shred of what Top laners have been going through for years. If the opposing team wants to run a 3v2 lane, that shit needs to be punishable.
If a jungler sits on the bot lane long enough, it negates our bot lane's prio, I can't fucking risk leaving lane to get wards out, and I can't fucking safely get XP when the lane is frozen. (Note that this is happening AFTER we have already kicked the opposing bot lane's ass)
Our fate at that point is 100% tied to whether or not we get jg intervention, and whether or not that jg intervention comes before our advantage is negated by the constant return ganks.
I don't care if they want to 3v2 us for 10 minutes straight, I can handle that, but for fuck's sake, that strategy needs to present a viable counter to it, if the jungler just wants to hammer bot lane over and over again with failed ganks until something finally breaks for them.
There's nothing strategic or interesting about a jungler playing a war of attrition with repeated failed ganks for the entire early game. It's just a guy sitting in a quasi-3v2 lane that isn't getting punished for it.
TLDR: MAKE LANE CAMPING AND FAILED GANKS MORE PUNISHABLE