Turrets are getting more health. Like that is going to be enough to reduce a snowball RIOT!!!!!!!!!!

Poske··4 votes·351 views

I ll even dare to say before we can experience it. THIS CHANGES ARE NOT ENOUGH TO REDUCE THE SNOWBALL TO A HEALTHY AMMOUNT

AT PBe _Outer & Inner Turrets Base HP increased to 4000 from 3500 [Need to confirm] _

First of all increasing just HP is boring .. you could do much more cooler stuff to towers

Snowball was perfect at season 4 Literaly perfect ... wining team had the good amount of advantage but the losing team could make a comeback

Then it got increased in season 5 Mostly with

  • Baron being a bit more relevant
  • Nerfing towers
  • Dragon being relevant even in lategame in good ammount of games
  • Inhibitor death timers (1 min longer then in season 4) which is huge

All this changes on top of some minor changes Made comebacks disgustingly rare... to the point where I was getting Pentakills more often then winning games with 7k deficit ..

IN this Preaseason COMEBACK DO NOT EXIST .... its sad -Turrets after further nerfs are just Big vision wards. and they cant protect you from a level 4 towerdive in high elo -Are turrets worth more gold? -Rift herald increases snowball a bit to since its just another objective they wining team can abuse -Defense is generaly nerfed so countering offense is harder

I was Honestly Expecting reduced snowball in new season give how snowbaly was season5 but we got the absolutely reverse effect

Riot said themself that they would like to see more comebacks So they made dragon and baron timers visible to everyone which barely does anything honestly

So all I am saying IN terms of snowball LET THE Season 4 data guide you RIOT If you havent play in Season4 I pitty you

I am speaking in the name of 95% of people when I say LONG CLOSE GAMES ARE THE BEST GAMES. I would never mind Losing a close game ..

**IDK where riot got the idea that we want shorter games but whatever **

Doubt I ll play much until the snowball gets reduced

Might Edit here and post some Ideas for RIOT on how to reduce a snowball in a cool way

13 Comments

Meep Man3 votes

They also have changed something EXP wise.

Mimy2 votes

They need to make turrets do more damage. Turrets should protect us as well when we protect them. this is not a one sided relationship..

Poske1 votes

{quoted}

They need to make turrets do more damage. Turrets should protect us as well when we protect them. this is not a one sided relationship..

If you ask me it should be like this

  1. Towers protect you early. Towerdives should be harder
  2. You protect towers later in the game. At lvl 8++ You protect Outer turrets At lvl 12+ you protect inner turrets at lvl 16+ you protect inh turrets

Inh towers should be really really strong since they also protect inhibitor.. duh. But they should have a counterplay Hello to Banner of command zz rot and ohmwrecker which should be used for breaking inh turrets. But curently they feel like I need 3K gold in pocket for an effect which is outclassed by chain vest

There should be exceptions like elise/pantheon of course which should do good at diving but if buffing their towerdiving means we can finaly have better turrets then so beat it

And yes If someone has baron / Rift herald of course that champions will be the ones mostly defending

League of legends is a tower defense game by a big part. They could amp it by giving cool effects to towers instead of just increasing their base stats

Inh towers > they can now attack 2 champions (Cant minions) at once and their laser amps harder (Splitpush would still be good but tower dmg would finaly mean something)

Outer towers already have shield maybe buff it?

Nexus towers could have some cool stuff to

Mimy1 votes

I think they should buff inhib and nexus turrets so that.. item 3060 item 3512 item 3056 become more viable. and more frequent

Poske1 votes

{quoted}

I think they should buff inhib and nexus turrets so that.. item 3060 item 3512 item 3056 become more viable. and more frequent

Exatly what I said except I would buff zzrot and banner of command.. cuz I know they would need some extra bump

Mimy1 votes

I like to build them on supports especially.. I play Lulu, sona, soraka, karma, morgana, janna

Example Full support build.. item 3092 item 2045 item 3117 item 3504 item 3060 and either item 3056 or item 3512 (They share a Unique passive)

#Builds vary between what support..

Poske1 votes

{quoted}

I like to build them on supports especially.. I play Lulu, sona, soraka, karma, morgana, janna

Example Full support build.. item 3092 item 2045 item 3117 item 3504 item 3060 and either item 3056 or item 3512 (They share a Unique passive)

#Builds vary between what support..

Banner of command is fine (Though you dont need in this paper tower meta)

But plz do not buy zzrot and ohmwrecker at all for the sake of your team Obvious noob traps

ZZrot does 000000 dmg if you build 0 hp and play any of the supports you listed Ohmwrecker is just horrible

Zzrot is more of tank item ..

Mimy1 votes

I buy ZZrot and Ohm on Soraka the 150% health regen along with the 100% from talsmin without giving me too much extra health (Because she takes a % of her health)

The way I see is, if i have more health regen than health I can keep healing and regen it quickly. item 2010 also continues to help because I don't have too much health..

I tend to get ZZrot because by this time most towers are already gone... xD So I can place this in a lane people keep forgetting about and the minions are gonna take our tower..

I know it's more of a tank item but It keeps a lane at bay..


Other than that the 2 items have no use on my other champions.

Abyssphere2 votes

They also have changes to make the XP curve less extreme, so people don't easily get massive level advantages. They also are fixing a bug where towers don't get resists over time for next patch. Games will be a looooooot slower.

Mimy1 votes

Still wish they did a bit more damage scaling over time with that resists...

But this is great too o3o

Poske1 votes

{quoted}

They also have changes to make the XP curve less extreme, so people don't easily get massive level advantages. They also are fixing a bug where towers don't get resists over time for next patch. Games will be a looooooot slower.

Oh some good news (;

I wont be satisfied as long as snowball isnt on Season4 level ...

Stellafreyja1 votes

There's actually a bug with towers not scaling armor and mr correctly. So if they fix that and increase health that should help significantly.

Dominick Destine1 votes

Maybe let Ohmwrecker protect turrets as an option as well as disabling?

That might make Ohmwrecker less Ohmsuck.

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