Sion minor changes
So far I have a feeling the Sion rework was a great succes. Still some elements are missing that would make him competive more viable:
Ult changes
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Fix his ult rotation so it's no longer possible to make those U turns with some mouse adjustments.
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Adjust his rotation difficulty while it's building up so he's able to reposition while startup his ult. However he goes how more difficult it will become to rotate (would fix a lot of corners problems)
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While is ult is charging. Ones he cross a certan speedlimit. Sion dash animation recolors. If he now collapse against small walls his ult doesn't get cancelled and dashes it.
Sion Passive
- While Sion is in his passive he ignores unit collision