The amount of snowballing in League is ridiculous...

Elohaven··3 votes·419 views

Background Info: Before you post that towers are objectives to defend - I know. That's not what this post is targeting when mentioning towers. I like the idea we should defend them, especially late game where they can be easily taken. However, I do not like how weak they are defensively. They're so easy to take down it's best we didn't have towers in the first place.

Towers are so weak Riot said "Oh my gosh! The community is complaining games are too short because of our crappy towers' endurances. Let's make the surrenders come at 15 minutes, yeah? Faster games, more bucks, more people screaming at snowballing, and more things to glorify Fakeeerrr."

Instead, Riot should have said: "Surrenders will still come at 20 minutes, but we will be giving towers some additional health and nerfing super minions slightly to give games more leeway towards player abilities."

Issues: You can carry, you can get a pentakill, and you can be fed as much as you want - but there will always be restriction: your team and objectives.

Towers only take about 2-3 minion waves from the beginning of the game to take down. That's in about 5 minutes into the game? I can just play Ziggs or Tristana to make that faster. How about we just remove the concept of towers since they're useless right now?

See, once you see the first blood tower(and its almost always your bot-lane) - then you're screwed the entirety of the game if the enemy team knows what they're doing. Why?

They'll just keep rotating and rotating and rotating to different turrets. If they are on equal footing with you, other than the roaming and map pressure they have - they'll win the game. It's not even that case usually.

I can be a Vayne top going 21-7 but I can't carry simply because bot gave the jungler 3 kills which turned to 5 in 6 minutes, and tower blood at 10 minutes. Then 2 towers down at 13 minutes.

That's insane right there. 2 towers in 13 minutes is literally around level 6 or 7. You have to note at that point, CS is usually around 80-100.

Pretty much, only Sona and Leona have been the only champions that I know could change that scenario. The issue is that these champions can only make plays. You're just reliant on your team following up and executing them correctly.

Essentially, this meta is just to bring as much CC as you can to a game so you don't get snowballed in teamfights. The huge advantage first blood tower gives is just so insane, most games aren't fun.

Players can be skilled but when towers are useless, there's no point in playing simply because you can't defend the nexus as it's easy to shred them.

3 Comments

MagicFlyingLlama1 votes

Looks like cherrypicking; i have never seen a tower down by the second wave, or the third..

Elohaven2 votes

This is my 5th game seeing towers die in 3 waves. I'm talking about a duo attacking the turret as well btw. Sorry I didn't clarify.

tylerun1 votes

I seen it like that to.

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