Essence Reaver Rework Ideas
So currently as we all know Essence Reaver is currently a gimmicky item choice for people who cannot manage their mana and is a vastly inferior choice to bloodthirster for 80 AD and life steal.
Currently it builds out of b.f. Sword and vamp scepter.
Let's talk about WHY someone would choose essence reaver over another item (what makes it unique?)
1.) mana sustain from autos for ability spam 2.) CDR on a high dmg item
So knowing that, I have some ideas to rework the item while keeping its identity. I want to point out what I feel is the items biggest issue....
BUILD PATH
It's build path leaves you waiting until you complete the item to benefit from its unique identity even slightly. Sure you get life steal but why not just go BT if you want that? You get no CDR, no mana help, nothing. So here is a new build path idea and I want to know what people think about it?
BUILD PATH
1.) Brutalizer (25 AD, 10 armor pen, 10% CDR) - 1337g 2.) Pickaxe (25 AD) - 875g 3.) NEW ITEM - builds out of long sword/mana crystal - 850g (90 combine cost) (15 AD, 200 mana) Unique Passive(unnamed): Gain 3 mana per auto attack, doubled against enemy champions
Builds into Essence Reaver:
Total Cost= 3500 65 AD 20% CDR 15 Armor Pen 300 mana Unique Passive: Basic attacks restore between 2% and 8% of the physical damage dealt as mana, based on your missing mana. (same as live, lose previous passive when upgraded)
REMOVED: lifesteal
Thoughts on this for me are that this significantly buffs the items identity while making sure it is not overpowered by not giving it lifesteal. The armor pen helps make it feel more than just a mana gimmick, while 20% CDR makes it much more enticing to AD casters like urgot, Lucian, etc. Having the passive available right out of the gate for easy to buy items in lane phase make it something you can get the part for now and finish later if you want help spamming.
Comment below on your thoughts and any interesting ideas you may have yourself!