Frozen mallet and iceborn final slow amount?
I'm trying to figure out the final slow amount on the two items combinef to determine cost effectiveness.
Currently I've been told runningredients both is bad due to diminishing returns on the slows, but the few Champs I combine them on benefit well from the other stats in thelse said items(health armor damage, car, mana)
So in a few niche places ivery been building both but I know the double slow is not entirely worth it, my curiosity is more towards knowing the exact amount and determining the reduced effective cost of the two items combined
, the target would be slowed for 40% for 1.5 seconds. Meanwhile
produces 2 seconds of 30% slow in a zone, so if you proced both once and the target stayed in the slow zone, they'd be slowed by 40% for 1.5 seconds and 30% for 0.5 seconds. (If ranged, it'd be 30% for 1.5 seconds, and 30% for 0.5 seconds as long as they were still in the zone.)