Calling all Yorick Mains: What should like You to see improved on yorick.

DragonShea··2 votes·673 views

Well For starters I have been adding my own Ideas on suggestions on what could be used to improve Yorick so He's a bit more viable, but because they got downvoted I thought it would be better to ask people here on their own opinion instead. Right now He ain't bad but does have some obvious weaknesses and with the whole Mobility + CC creep beginning to overwhelm Juggs I was wondering what you guys would like to see changed on Yorick if he really does need some.

For starters I would like to See his wall block off Dashes, Only allowing champs with a blink to get out such as Ezreal and Kassadin, That other thing I would like to see is Yorick's E granting him Slow resist and/or Tenacity when it hits a target so he can properly chase after them.

What are your Ideas?.

7 Comments

Meep Man1 votes

Nothing really. Changes to a champion who is in the "Balanced Bubble" often cause them to leave said bubble and have a really hard time making it back in. Yorick is pretty balanced right now and I don't think he needs any change. He has a distinct niche and visual theme as well so it's not like he has issues in that department.

DragonShea1 votes

{quoted}

Nothing really. Changes to a champion who is in the "Balanced Bubble" often cause them to leave said bubble and have a really hard time making it back in. Yorick is pretty balanced right now and I don't think he needs any change. He has a distinct niche and visual theme as well so it's not like he has issues in that department.

Perhaps, Maybe I've been pushing for change too much and it's gonna be bad for Yorick to be buffed because of the buff nerf Rollercoaster.

Grift981 votes

I mean he's in a great spot right now in terms of balance but tweaking the maiden ai couldn't hurt. kinda annoying to see her suicide down a lane when you just want to back

DragonShea1 votes

{quoted}

I mean he's in a great spot right now in terms of balance but tweaking the maiden ai couldn't hurt. kinda annoying to see her suicide down a lane when you just want to back

That is true. Having better maiden control would be nice, At least if she's in lane you should be able to recall her to your side so she doesn't wonder off unless you willing to go too far.

MarvelOtter1 votes

{quoted}

I mean he's in a great spot right now in terms of balance but tweaking the maiden ai couldn't hurt. kinda annoying to see her suicide down a lane when you just want to back

this so much, maiden is so stupid sometimes...

if i were to make a major change, itd be on his w. its the only terrain that can be destroyed by anyone other than ornn and is really massively overshadowed by veigars w which is the next closest thing.

Ðelofasht1 votes

Reposted from other thread:

Yorick relies on his ghouls, which is by design, it is his passive. His kit should have more redundancies rather than just more power in healing or damage from him directly. By this I mean the following:

More ways to generate graves outside of just Q, I always suggest graves generation from his W after a 4 second delay (1/1/2/2/3 by rank) A very small amount of healing (1-5% by rank in Q) from damage done by ghouls (to themselves and Yorick) Yorick's Q marks targets, nearby Mistwalkers jump to that target doing damage on landing (is an auto attack reset for the walkers) Mistwalkers changed to have Zyra or Heimer plant health systems (1 hit early, 2 hits mid game, 3 hits late game) to kill Ultimate no longer summons Mistwalkers with Maiden (Maiden can still generate them by killing things) Maiden % health damage lowered 2/3/4% (by rank), but 2 second delay between procs removed

These changes create reliability in his kit, allowing him to summon walkers more consistently throughout laning and late game, the impact of which is more than just one hit and gone (amplified by their self healing capabilities), and is prepared for a world where faster auto attacking because of the new Runes system will most impact a large portion of the roster that already hurts Yorick (Marksmen, Duelists).

This is how I would ask them to change Yorick, and is a consolidated list because honestly they could change only the W graves generation and remove walkers on Maiden summon and that really be enough for me. I just want to have consistent power spikes on demand without relying on the long CD ultimate. Then being able to treat Maiden as a split push / steroid tool instead of an emergency walker generation tool would feel much better overall.

Ðelofasht1 votes

Another way to increase reliability would be to give him a secondary passive that reduces the cooldown of his skills when he auto attacks minions, monsters, or players. This would let him generate slightly more graves with Q, wall more frequently in the early game, E more frequently against ranged matchups and in teamfight situations, and allow him to have Ult up more often for mistwalker production.

It's an elegant solution that also works into his role as a Juggernaut who wants to be in the thick of battle, because currently he is more like an AD caster assassin in gameplay style getting little benefit from auto attacking at all and being more reliant on just Q, E, Auto and walk away (or an in and out kind of play style).

The actual reduction would probably need to be relatively small so as not to become a Ryze kind of chain caster at melee range with tons of attack speed. . . but it would open the door for easy tuning as well. Something like 15% of the cooldown of each skill, to keep some cooldowns from getting entirely too short (cast animations of each skill keep it from going down too low due to chain auto attacking).

More from Gameplay

More by DragonShea