Ignite being a skillshot is a bit of a ridiculous hope. It's meant to be the extra push needed at the end of a combo to get a kill. However, Ignite should be just that. It shouldn't be a 300 true damage, (relatively) low cooldown ability that rewards the most basic play. Same situation with Electrocute. Like you said, it's a crutch that rewards simple play (Really, how hard is it to land 3 abilities in a short period of time if you have eyeballs?) Electrocute is getting nerfed to be more in line with Thunderlord's, but Ignite needs to be looked at in terms of how much damage it does.