Cho'Gath damage nerfs
Cho'Gath is a CC tank. Nobody can deny that. He is a natural tank with his ultimate stacking and CC, but he really just doesn't seem like one. He does so much damage and CC, and is naturally tanky, its like he's just impossible to deal with. Even has a heck load of range with that E, W, and Q, and crazy sustain with his passive.
Anyway, I have no problem with that. Any of it. Except the damage part. Cho'Gath is a CC tank, not an assassin. Why does he have a 100% AP ratio, one second knockup and 1.5 second slow? Why does he have a 1.5-2.5 second silence with a 70% AP ratio? I mean, seriously, it isn't balanced at all. He even has a built-in smite that, if its used to last hit, has a lower cooldown than smite(minus having stacks of Smite), and it naturally makes him tanky even if he doesn't build any health. So, tons of AP, tons of tankiness, tons of damage, bunch of range, bunch of CC, and it just makes no sense.
Built in smite? I'm fine. CC? Cool. Natural tankiness? Whatevs. Damage? Hell no.
I'm sorry if I'm just taken as some low elo hater here, but I just find Cho'Gath isn't balanced at all. He has a larger kit than Ekko. His only weakness is mobility, and it really doesn't matter when you can just CC someone down to stop a chase(granted they can't dash/spellshield out of it).
ok