This is How I would rework minion block
#Minion block rework
- Minion block is annoying mechanic in league if we can even call it mechanic, its rather a nuisance. So here is a rework suggestion
- if there are 2+ minions near eachother their shields create a wall/block (insert visual, minions shields combine)
- If you bump a block/wall created by 2+ minions it breaks. Faster the more massive you are
- Champions can push minions by bumping them (easier with higher hitbox). Bumping enemy minion aggros you (bumping is not a cc).
- It should be noted that if you are just passing by enemy minion you wont bump EM (requires a bit more effort)
- An example: Teemo starts poking irelia. 2+ melee minions aggro teemo.
- So a Teemo suddendly cant chase because 2 really Rioty minions (the puns xd) rush and wall up infront of him
- Or in a case the minions rush behind him his escape plan ll get complicated if ire decides to strike
- if minions are moving / atacking enemy minions they are spaced out. Important once you start thinking in depth
Obviously minions dont stop their typical actions like autoattacking just because their shields wall up.
As far as minion wall dimensions. I suggest like 150 range long 20 range thicc Some crazy Bard, Poppy, Vayne interactions are obvious, they can extend jumps to
Before someone says vayne is already cancer you are just buffing her she is getting nerfed relax
I am suggesting this for global game health