Base stats that Mordekaiser needs to have to be a true juggernaut

DJ S0NA··4 votes·688 views

Warning: Too much calculations by me, as I love making these types of stuff. TL;DR in the final.

This was on patch 5.16 MOVEMENT SPEED 340 ⇒ 325 BASE HEALTH 555 ⇒ 525 HEALTH GROWTH STAT 73 ⇒ 80 BASE ATTACK DAMAGE 57.5 ⇒ 61 ATTACK DAMAGE GROWTH STAT 3.5 ⇒ 5 ATTACK SPEED GROWTH STAT 2.6 ⇒ 3 HEALTH REGEN 3.3 ⇒ 4 HEALTH REGEN GROWTH STAT 0.67 ⇒ .3 ATTACK RANGE 125 ⇒ 200

Here's a few changes that he should have kept:

MOVEMENT SPEED 340 ⇒ 325 ⇒ 335 or more BASE HEALTH 555 ⇒ 525 ⇒ 555 or more HEALTH GROWTH STAT 73 ⇒ 80 ⇒ 85 BASE ATTACK DAMAGE 57.5 ⇒ 61 ATTACK DAMAGE GROWTH STAT 3.5 ⇒ 5 ATTACK SPEED GROWTH STAT 2.6 ⇒ 3 HEALTH REGEN 3.3 ⇒ 4 HEALTH REGEN GROWTH STAT 0.67 ⇒ .3 ⇒ .5 at least ATTACK RANGE 125 ⇒ 200 ⇒ He should have kept this 200 range because that would be pretty unique for a melee champion.

Let's add some more juggernaut stats:

ARMOR 20 ⇒ 24 or more ARMOR GROWTH STAT 3.75 ⇒ 3.8

Here is how he is at level 9 and 18 before the proposed changes:

Level 9 ⇒

BASE HEALTH ⇒ 525 + 73 x 9 = 1182 ARMOR ⇒ 20 + 3.75 * 9 = 53,75

Level 18 ⇒

BASE HEALTH ⇒ 525 + 73 x 18 = 1839 ARMOR ⇒ 20 + 3.75 * 18 = 87,5

Here is how he is at level 9 and 18 after the proposed changes:

Level 9 ⇒

BASE HEALTH ⇒ 555 + 85 x 9 = 1320 ARMOR ⇒ 24 + 3.8 * 9 = 58,2

Level 18 ⇒

BASE HEALTH ⇒ 555 + 85 x 18 = 2085 ARMOR ⇒ 24 + 3.8 * 18 = 92,4

TL;DR: Mordekaiser needs more base health, more HP growth, his unique 200 attack range, more movement speed and more armor.

3 Comments

Malicious Metal2 votes

Just to point this out; Morde's health/level was actually NERFED from 80 to 73 during this rework o_O

-> Currently Morde's got a measly 1765 base health at level 18

If they would change one thing about his base stats it should be his health. I can live with low MS as long as I'm actually durable enough to get my DPS rolling

NemeBro2 votes

Mordekaiser will be allowed to have good base stats when he doesn't have a broken and binary kit. It's unfortunate that CertainlyT decided to be a clown and shove out a Mordekaiser rework that was more broken and unhealthy than the old Morde, but he did, and as such it shouldn't be allowed to be strong.

Big Lincoln1 votes

plenty of binary champions are allowed to be strong, though

you could just slap a charge or delay on his E with a range buff and he'd probably be fine

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