Base stats that Mordekaiser needs to have to be a true juggernaut
Warning: Too much calculations by me, as I love making these types of stuff. TL;DR in the final.
This was on patch 5.16 MOVEMENT SPEED 340 ⇒ 325 BASE HEALTH 555 ⇒ 525 HEALTH GROWTH STAT 73 ⇒ 80 BASE ATTACK DAMAGE 57.5 ⇒ 61 ATTACK DAMAGE GROWTH STAT 3.5 ⇒ 5 ATTACK SPEED GROWTH STAT 2.6 ⇒ 3 HEALTH REGEN 3.3 ⇒ 4 HEALTH REGEN GROWTH STAT 0.67 ⇒ .3 ATTACK RANGE 125 ⇒ 200
Here's a few changes that he should have kept:
MOVEMENT SPEED 340 ⇒ 325 ⇒ 335 or more
BASE HEALTH 555 ⇒ 525 ⇒ 555 or more
HEALTH GROWTH STAT 73 ⇒ 80 ⇒ 85
BASE ATTACK DAMAGE 57.5 ⇒ 61
ATTACK DAMAGE GROWTH STAT 3.5 ⇒ 5
ATTACK SPEED GROWTH STAT 2.6 ⇒ 3
HEALTH REGEN 3.3 ⇒ 4
HEALTH REGEN GROWTH STAT 0.67 ⇒ .3 ⇒ .5 at least
ATTACK RANGE 125 ⇒ 200 ⇒ He should have kept this 200 range because that would be pretty unique for a melee champion.
Let's add some more juggernaut stats:
ARMOR 20 ⇒ 24 or more
ARMOR GROWTH STAT 3.75 ⇒ 3.8
Here is how he is at level 9 and 18 before the proposed changes:
Level 9 ⇒
BASE HEALTH ⇒ 525 + 73 x 9 = 1182 ARMOR ⇒ 20 + 3.75 * 9 = 53,75
Level 18 ⇒
BASE HEALTH ⇒ 525 + 73 x 18 = 1839 ARMOR ⇒ 20 + 3.75 * 18 = 87,5
Here is how he is at level 9 and 18 after the proposed changes:
Level 9 ⇒
BASE HEALTH ⇒ 555 + 85 x 9 = 1320 ARMOR ⇒ 24 + 3.8 * 9 = 58,2
Level 18 ⇒
BASE HEALTH ⇒ 555 + 85 x 18 = 2085 ARMOR ⇒ 24 + 3.8 * 18 = 92,4
TL;DR: Mordekaiser needs more base health, more HP growth, his unique 200 attack range, more movement speed and more armor.