Damage taken is a really misleading stat

Swollwonder··1 votes·424 views

So the damage taken at the end of the game is a really misleading stat. Assuming it works in the following way, it accounts for actual damage taken AFTER mitigated by resistances. This can make it look like tanks are taking barely any damage while adcs are taking much more. For example in my last game I had about 13.4 k of damage taken while my adc had around 20 k.

Would it be possible to have an unmitigated damage taken? That way its a flat rate across every role and not "oh look how much damage you didn't tank" "well yeah mine gets mitigated". Would make the stat a lot more useful.

7 Comments

Cocho3 votes

Correct me if im wrong, but there is already a damage mitigated stat at the end screen.

Swollwonder1 votes

Huh thats awkward. The statistics from the web page do not have a damage mitigated stat but the client statistics do.

Web page needs more statistics I guess.

Cocho1 votes

that is odd

Fertsa2 votes

The damage mitigated stat was added very recently to the end of game screen, so the webpage probably just hasn't been updated yet.

Automated Riven3 votes

its quite likely your adc sucked tbh.

Swollwonder1 votes

heyyy I see what you did there

youthere1 votes

There's literally a "damage mitigated stat"

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