How to fix Veigar, change his stun, keep his identity, and make him viable all at once. We all win!
Alright so it's pretty clear that Riot hates Veigar's stun, and I can honestly see why they do, but he was so balanced around it that he's useless without it. He was never OP, he was always very niche. Now he's begging Urgot to go out and play with him. This is how we can make everyone happy.
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Veigar's stun is REMOVED entirely. No more ragecage.
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Veigar's stun is replaced with a blackhole that slows people on the outer edges, but when they get too close to the center it pulls them in and
suppressesstuns them. It will keep its size and range, but will function much like an Orianna ult with Leona ult targeting and slows on the outer 1/4 edge. It would have a delay/cast time of .25 seconds, and would have a warning when it's been cast, just like Leona's ulti.
What this does:
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It adds counterplay to his stun, which honestly already had some (tenacity, QSS, Banshee's, etc), by giving it a slight delay, warning, and it's effectively less frustrating to the enemy.
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It's also less frustrating for Veigar. Rather than having to land the very edge of his stun on an opponents head, he now lands the larger center portion on them instead.
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Speaking of less frustration the enemy will no longer get trapped inside his "rage cage", severely limiting their movement for 3 seconds. This isn't exactly counterplay, but rather removes one of the common hazards one has fighting a Veigar.
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Veigar's stun, while trickier to land now (smaller area of stun, fewer people stunned at once, only slows on the outer edge) is also much more rewarding. This is due to the fact that all enemies that DO get stunned in the middle portion are all dragged to the center of his ability, letting him potentially land W on multiple opponents at once after setting up a brilliant stun.
I think that this is the right way to go. The current stun changes are absolutely trash, and as a Veigar main I would gladly accept these changes to his stun.