@Meddler Will Teemo ever get any significant gameplay changes?

Toastersaot··5 votes·760 views

Teemo's niche as a ranged top lane bully has been overshadowed by other picks like Kennen, Gnar, and Jayce, who have better team fighting capability while still being strong in lane due to their range.

I know he seems untouchable because every single one of his abilities is iconic to him, but will he ever get a change to his gameplay?

31 Comments

MunchCrunchLunch2 votes

I think teemo is the only champion that has the exact same kit since release and not on the VGU short list. hes old as fuck.

Eedat1 votes

There are many, many champs that need work before Teemo

Big Lincoln4 votes

most people agree he has one of the worst overall kits and he's aged like milk, but he shouldn't be priority for a VGU?

Eedat1 votes

No, like 10 Teemo players on the boards ask for a VGU. Most think he's ok

Big Lincoln2 votes

who thinks he's okay? he's one of the most archaic champions left

Eedat1 votes

Who says being old means they're bad? I main Wukong and his kit has been the same since he was released in Season 1 and he's just fine. He doesn't need 10 stupid minigames to play to be viable

Big Lincoln2 votes

riot has made a point to nerf all of teemo's strengths repeatedly because of how horrible he is for the game with his current kit. he absolutely justifies an overhaul

Eedat2 votes

Yet he's perfectly fine. And they arent always nerfing him. The last two changes to him were on 6.9 and 6.1 and they were both straight up buffs. Legit the last time he was nerfed was season 4

Impish Yordle1 votes

Most of those buffs happened to be compensations for the nerfs that were inflicted onto other parts of his kit. Pre-rework Fiora also worked but had unhealthy gameplay, was feast-or-famine to boot and didn't fulfill her thematic convincingly. Teemo is in the exact same boat. His kit is outdated, his gameplay binary and unhealthy and his thematic as a "Swift Scout" is not convincingly fulfilled either as he's ironically considered to be quite immobile by today's standards. Also most of his kit is made up of dull passives similar to Warwick who is getting reworked. Riot has told us numerous times: Just because a kit works doesn't mean it is healthy or should be kept in the game.

Eedat1 votes

Most of those buffs happened to be compensations for the nerfs that were inflicted onto other parts of his kit.

Please show me these nerfs. I'll link you the a page with a patch-by-patch summary of Teemo:

http://lol.gamepedia.com/Teemo_-_The_Swift_Scout

Impish Yordle2 votes

You have to look at every single factor that fall into Teemo's situation and not just his patch history:

-Mushroom duration went down by 5 minutes -> That was a big hit Teemo's winrate went down a lot at that time. The quality of that nerf was met with a quantity to buffs to slowly compensate.

-Introduction or Oracles Lense was HUGE and made clearing shrooms way more effective then before, especially on higher divisions where the vision priority is strong.

-Pink Wards became cheaper which once again changed the dynamic of the vision and it was not in Teemo's favor.

-Control Ward gets introduced. An even stronger pink ward that hits both the reactive combat uses and the vision aspect of shrooms. They shrooms cannot even serve as distraction an enemy has to walk around anymore while disabled. In addition to that the number of wards people can carry got increased.

-Edge of Night gets introduced. This item lets champions win fights against Teemo where previously they would've lost through the Blind. Also it's another AD/MR item given to the repertoire of AD champions.

-Scryer's Bloom. At first only the jungler could clear some wards with the Raptor buff. Now every champion can use this plant for a screenwide shroom reveal to both avoid and clear them on a massive scale.

-Changes done to Duskblade. Passive reveals wards and traps and lets champions avoid shrooms without the need of another vision item.

-Fervor of Battle nerfs. On-hit Teemo worked mainly through that mastery. Now Fervor favors AD champions more and Teemo doesn't have the kit to make full use of it anymore. The damage Teemo does with Fervor is basically cut in half.

-Hextech Revolver nerfs. An item that AP Teemo and also some On-hit builds really profited from. Revolver nerfs hit both of them again.

Gameplay-wise the way his kit works needs changes and a lot of Teemo players are getting tired of how the champion keeps getting tossed around like a pinball by the meta and the game's ever-growing and ever-evolving infrastructure while his outdated kit shows its age more and more. That's also why a lot of people are asking for a VGU. So he can get changed into a champion that can can co-exist and is adapted to the game's infrastructure rather than slowly getting cannibalized by it because of his kit being incompatible with Riot's current design philosophies.

khorney1 votes

Umm quite immobile and weak......pfff have you seen varus lately with the new patch.... literally there is nothing good on him . Teemo is strong by the fact he has many builds and they all work

Impish Yordle1 votes

Once again: Just because a kit works doesn't mean it is healthy or should be kept in the game. This is less about performance and more about how his outdated kit design isn't doing him any favors with how the game is progressing long-term.

khorney1 votes

The difference is teemo can build multiple ways and still be extremely affective

1011001110003 votes

ineffective *

ftfy

khorney2 votes

Build tank ,build for shrooms,build on hit all good builds

1011001110002 votes

builds tank, get shredded because Teemo has no dueling power in his base damages and no hard CC to utilize his tankiness with

Tank Teemo has always been shitty and only came to proliferation precisely because AP Teemo got nerfed to shit. And no, item 3022 doesn't make this good. It just makes it mildly annoying at best. Any good and half-coordinated team will just send someone around to pincer him while he pretends to be on top of the world with a shitty and sub-par mini-Gnar kit tacked on with a flimsy vision gimmick.

builds AP, half of kit invalidated because item 3364 item 3147 item 3341 item 2055

As you can see, AP is barely viable. In a game where mid-game power spikes and late game mean everything, having an early game melee shit stomping rat in top lane doesn't really matter. Kennen, Gnar, and Jayce all perform the top lane bully role much better while simultaneous having late game power, which makes AP Teemo, coupled with the aforementioned vision based guttings, hardly a viable solution. You COULD play him mid versus one of the gutted assassins, but at that point you're playing a gutted champion versus another gutted champion.

builds on-hit, is now an inferior adc that gets shat on by any form of CC

The on-hit build was an alternative to AP that did quite well for a bit in a past game where mages didn't have assassin level burst constantly and Runaan's wasn't an ADC item. The build literally only has any business split-pushing and 1 v 1 ing shit tier ADCs players who aren't aware that 1 v 1ing on-hit Teemo is a coin flip on average. Fight against something with REAL 1 v 1 dueling potential and survivability (aka Nasus) and Teemo gets fucked 85 miles to nowhere.

khorney1 votes

I don't know what your talking about I've 3 shotTed squishy off of on hit . Q basic and they dead. Only real weakness is late game Ish and if the team is smart they will just build banshee

1011001110001 votes

if team is not bronze they will just build banshee*

ftfy

On-hit is not an assassin build, fyi. It's a sustain damage anti-tank build that gets shat on by anyone that built ACTUAL high-damage items or just has more damage and tankiness overall.

khorney1 votes

I did it when I was teemo jungle and i had blood razor blade of the ruined king nashors rageblade and sorcerer shoes . Literally it was q aa and they were dead

1011001110001 votes

That's a load of bullshit on a variety of levels.

On-hit Teemo =/= Vayne. He does not two-shot enemy squishies with his Q-AA 1000 damage autos.

khorney1 votes

try it then tell me im lying lol. flat ad marks and 1 quint. scaling ap glyphs and 1 quint and 1 attack speed quint. blood razor blade of the ruined king, nashors, runaans, sorc shoes. try it

1011001110001 votes

I don't have to try it, it's mathematically impossible for you to have Vayne-style burst with an on-hit dps build.

I can even numerically outline exactly how that's bullshit.

Math time!

You are two-shotting a Vayne. She has no health items. A Level 18 Vayne has 1909 health. Assume no resistances. Teemo now has to deal 1909 damage with a Q and an auto-attack.

Level 18 Teemo with your specifications has:

101 base AD AS irrelevant, you're claiming Q-AA kills squishies 10.8 AD (Runes) 35.28 AP (Runes)

18-12-0 mastery set-up, relevant damage masteries being: Double-Edged Sword - Dealing 5% increased damage Natural Talent - 10 AD and 15 AP at Level 18

Since you're two-shotting, Fervor (which is literally shittier on on-hit now) and Piercing Thoughts (7% magic pen) shouldn't be relevant - you're gonna two-shot a squishy. I'm even gonna assuming you're fighting someone with ZERO resistances to be fair.

item 1419 - 4% max hp as physical damage item 3153 - 25 AD, 6% current hp on-hit, 10% max hp active item 3115 - 80 AP, 15 (+15% AP) on-hit magic damage item 3085 - Crit Chance, 15 on-hit physical damage Boots don't matter, I'm assuming no resistances You give no 6th item, I assume Guinsoo's item 3124 - 35 AD, 50 AP, 15 on-hit magic damage, stacks don't matter since you insist on a two-shot

IN SUMMARY, Teemo has stats totalling (approximately): 182 AD 180 AP

Calculating Double-edged sword, damaging effects and abilities deal a 1909 health Vayne: Q - Blinding Dart: 260 (+80% AP) + 0.05(260 x 80% AP) = 424 magic damage item 3153 - 10% max hp active - assuming proper order, it deals 201 physical damage)

Auto-attack deals: 382 flat basic attack physical damage (I'm even assuming this auto crit) item 1419 - 4% max hp on-hit (80 physical damage) item 3153 - 6% current hp on-hit (currently, 81 physical damage) item 3115 - 15 (+15% AP) on-hit (44 magic damage) item 3085 - 15 on-hit (boosted to 16 physical damage) item 3124 - ^See Above for magic damage^ Toxic Dart - 50 (+30% AP) + Mastery boost = 109 magic damage

Math dictates: 424 + 201 + 382 + 80 + 81 + 44 + 16 + 16 = 1353 total damage

Last I did math, 1909 damage needed > 1353 damage dealt. By 556.

As Teemo, you need to get TWO (count 'em, TWO) more consecutive CRITICAL auto-attacks to kill Vayne. With 30% critical strike chance. You're not two-shotting shit.

I was even being nice by not including Vayne's resistances. Add Vayne's basic resistances (76.8 base armor, 30 magic resist), and the physical damage is cut by about 45%, with the magic damage taking a 25% reduction. You're not even killing the Vayne with 4 critical auto-attacks in a row. Your ass is getting condemned into a 1100 Q Critical with a 200 damage Shiv Critical Proc and death ensues.

I'm not going to waste my time trying to get into a jungle Teemo game just to fail at being an assassin with the LEAST assassiny damage build possible.

khorney1 votes

try it

khorney1 votes

you forget that fervor use to proc on abilities.

1011001110001 votes

No, Fervor only procs on-hit for basic attacks.

You obviously don't read patch notes.

khorney1 votes

umm i know this this was before patch where it did damage

Irelia Bot1 votes

Something like a 5.6% play rate and just above a 50% win rate.

I would hardly call that ineffective or limited to only OTP.

1011001110001 votes

I hope you realize his winrate has actually been declining over the last 5 patches alone.

This is literally a cycle.

He gets op with the AP build.

Rito somehow guts it.

People start taking the slight less effective on-hit.

Rito somehow guts that too.

People start taking the TANK build.

Rito somehow guts that too.

People start taking the AP build again.

etc. etc.

He's not even DOMINATING top lane. He's still getting outperformed by Kennen and Jayce as top lane ranged assholes, and he quite frequently faces a disadvantage versus melee champions he SHOULD have a good match-up against.

He NEEDS a gameplay re-work. You can't keep outright nerfing multiple builds for a single champion one after the other after the other without acknowledging that his kit needs to be changed.

Calabok1 votes

__teemo is last for any buffs

Hrd2H1t1 votes

I really think teemo, while not good, is unique and brings a new style of gameplay to League

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