Does your balance team know what its doing? *Regarding Zoe*

Call Me Nana··3 votes·1,009 views

THIS IS JUST USING ZOE AS AN EXAMPLE nevermind, i forgot the people on the boards are complete idiots and cant read.

In Patch 8.5 you said her W needed a buff.

Spell Thief Bubble acquisition range increased to 550 from 525. Base damage increased to 75 / 120 / 165 / 210 / 255 from 70 / 115 / 160 / 205 / 250. AP ratio increased to 75% AP from 60% AP.

In patch 8.13, you said her W needed a** nerf.** Spell Thief AP ratio reduced to 65% AP from 75% AP. Bonus movement speed duration reduced to 2 / 2.25 / 2.5 / 2.75 / 3 seconds from 2 / 2.5 / 3 / 3.5 / 4.

In the tentative PBE, you are giving her W another nerf. Spell Thief (W) total magic damage changed from 75/120/165/210/255 to 75/105/135/165/195 AP ratio lowered from 65% to 55%


TLDR;

YOU ARE NERFING IT TO A WEAKER STATE TO WHEN YOU CONSIDERED IT WEAK ENOUGH TO REQUIRE A BUFF.

needed a buff when its damage use to be: 70 / 115 / 160 / 205 / 250. nerfed to: 75/105/135/165/195

Needed a buff when the AP ratio was 60% Nerfing it to AP ratio of 55%


[zombie-brand-mindblown]

14 Comments

Lets have shrex3 votes

She needs to be removed from the game and completely reworked, her kit is just a failure that doesn't make sense. She's a nuke mage, but has a zoning ability "forgiving" her if she misses it. They wanted to make it a burst mage, so leave it so, don't forgive her mistakes.

Her W damage are bs and also need to be removed, it's basically Ahri's but can procc super quickly

Her spell-thief is terribly worked and shouldn't drop from minions, it's called "spell thief" not "loot minions"

Call Me Nana3 votes

[{quoted}](name=Lets have shrex,realm=EUW,application-id=3ErqAdtq,discussion-id=FX9kEoHY,comment-id=0003,timestamp=2018-07-11T14:10:39.717+0000)

She needs to be removed from the game and completely reworked, her kit is just a failure that doesn't make sense. She's a nuke mage, but has a zoning ability "forgiving" her if she misses it. They wanted to make it a burst mage, so leave it so, don't forgive her mistakes.

Her W damage are bs and also need to be removed, it's basically Ahri's but can procc super quickly

Her spell-thief is terribly worked and shouldn't drop from minions, it's called "spell thief" not "loot minions"

while you're entitled to your opinion, thats not what is being discussed here. All champs when played well are overbearing, sleepy bubble has been nerfed a number of times and allows quite a time frame to escape/hide.

The point being made is they're nerfing an ability to a lower state to when they considered it in need of a buff.

wildfox991 votes

zoe can literally 1 vs 1 someone with only W and autos (lich + passive),or at least she can outrade you so easily with those abilities (as if being able to poke with R + AA wasn't enough)

don't forget her W damage is only the W passive,this ability also gives mobility and a free summoner spell/item (this effect could almost be an ultimate alone)

she deserved those nerfs


i think they said her W was weak because most people wasn't using it yet,after the buffs people just realized how strong it was and started to abuse it,then riot understood they made a mistake and nerfed it again

wildfox991 votes

ahri's W max damage 224 + 48% AP

zoe's W passive 255 + 65% AP

it's not an ahri's W,it's a buffed ahri's W and yet the rest of ahri's kit deals way less damage than zoe...idk why they even complain,spellthief and movement speed are already nice on their own without counting the damage [zombie-nunu-bummed]

Her spell-thief is terribly worked and shouldn't drop from minions, it's called "spell thief" not "loot minions"

^ this

Malix Farwin1 votes

{quoted}

ahri's W max damage 224 + 48% AP

zoe's W passive 255 + 65% AP

it's not an ahri's W,it's a buffed ahri's W and yet the rest of ahri's kit deals way less damage than zoe...idk why they even complain,spellthief and movement speed are already nice on their own without counting the damage [zombie-nunu-bummed]

^ this

Yarn and Ahri also has a more power ultimate, whats your point.

wildfox991 votes

4 abilities being way more strong then hers vs 1

plus her ultimate is not THAT strong,it's not spammable like zoe's ult (110 sec CD) and it doesn't give a free disengage if you get CCd,also the range is way lower

there is a reason if zoe is picked by pro players while ahri is not

whats your point.

my point is zoe can already kill any squishy with her E Q AA,her W damage is totally unneded

her W is already good for its movement speed and the spellthief,no need to deal all that damage on top of that

Call Me Nana2 votes

I am aware Zoe is a hot topic with the boards. This is mostly meant for clarity. I just wanted to point out it seems they're just randomly throwing around numbers.

Frontline Fury2 votes

Have you seen the overall state of the game recently? They obviously don't have a fucking clue lol.

Shahamut1 votes

In my opinion, her E needs a longer cooldown, and/or needs to lose the damage amp. A damage amp on a helpless target, on a champion with a super long range nuke, is just bad design. (IMO)

Call Me Nana2 votes

{quoted}

In my opinion, her E needs a longer cooldown, and/or needs to lose the damage amp. A damage amp on a helpless target, on a champion with a super long range nuke, is just bad design. (IMO)

but this doesnt have anything to do with her other skills. This is a clarity issue from the balance team where they're nerfing champions abilities (not zoe in particular) to a lower grade then when they deemed that same ability in need of a buff.

wildfox991 votes

i think they shouldn't nerf her Q,but instead drop her W scaling to 50% and make her E sleep duration scale like her Q damage (if the target was near zoe it last like 0.5/1 sec,if it was far 0.5 sec more than the current duration)

the thing i hate most of this champion is how she can outrade with only her passive + W and how easily she can disengage throwing an E in your face in a melee range

Malix Farwin1 votes

If they nerfed the duration of her E her combo no longer works and landing Es would effectively be pointless. Thats why the duration of E was never touched and they made it so that it breaks on damage to compensate for it lasting as long as it does. I mean have you tried doing your combo on someone with item 3111 its nearly impossible.

wildfox991 votes

that's why i said the sleep should last longer if hit at long range but less if point blank in your face,let's say 1 sec if melee and 2.5 sec if at almost max range

it rewards good zoe players that can hit someone with their E but punishes the ones that get engaged

Kai Guy1 votes

Champion balance is also related to the current state of the game. A ability can be weaker on paper then previous iterations but if the meta favors the champion stronger it may be a required nerf to bring them to a level they are not as oppressive, even if at a prior occasion they have been weak and needed that aspect of their kit to get stronger to bring them inline.

This is not directed at you specifically op, Please don't feel its an attack. There are many players who only look at balance around a single kit with no consideration to the current game state and thus they really have no business talking about balance. Because its about what options you have, what your opponents have, what's in meta, what items do, all the interactions between kits and matchups. Not just something like X champ has 25 more damage on their Q.

Something can go from being weak, to overbearing at the drop of a hat.

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