Doesnt master yi trigger duskblade very easily?
So why is no one building it on him? Wondering...
So why is no one building it on him? Wondering...
I assume ("trigger duskblade very easily" points to that) you think Alpha Strike, Yi's Q, can allow
to be considered invisible, thus allowing
to give him the ability to activate the passive.
It does not.
I assume ("trigger duskblade very easily" points to that) you think Alpha Strike, Yi's Q, can allow
to be considered invisible, thus allowing
to give him the ability to activate the passive. It does not.
ah ty for the answer
That was indeed what I was thinking...
Kayne can trigger duskblade with his ult and his wall ability
at least I think he does..
Thats why I was wondering why no one is building duskblade on him
A slow would be pretty good on yi..
Guess I now know why Thanks!
Kayns ult can last longer than the one second req.
vayne can use it, but she had to stealth the full duration, she can't cancel it early with an auto
Lethality is trash vs tanks and his innate build is bad enough so why not shirt on everyone instead of restricting yourself with duskblade?
[{quoted}](name=Unstable Beef,realm=EUW,application-id=3ErqAdtq,discussion-id=FWFPGt6E,comment-id=0000,timestamp=2017-11-06T02:31:58.182+0000)
Lethality is trash vs tanks and his innate build is bad enough so why not shirt on everyone instead of restricting yourself with duskblade?
Duskblade of Draktharr
Stats +55 attack damage +10% cooldown reduction Passive UNIQUE: +18 Lethality (11.2 - 18 (based on level) armor penetration)
UNIQUE – NIGHTSTALKER: After being unseen for at least 1 second, your next basic attack against an enemy champion will have enhanced effects. The enhanced attack lasts 5 seconds after being seen by an enemy champion.
Melee champions will deal 65 - 320 (based on level) bonus on-hit physical damage and Slow icon slows by 99% for 0.25 seconds.
While Ranged role ranged champions will only deal 45 - 300 (based on level) bonus on-hit physical damage and not apply the slow.
UNIQUE: **When spotted by an enemy ward or Noxious Trap traps, gain Blackout over a 400-unit radius for 8 seconds **(90 second cooldown).
UNIQUE – BLACKOUT: You Disabled Ward icon disable surrounding wards, as well as Exposed icon exposing stealthed wards and Noxious Trap traps. The effects linger for 2 seconds after you walk away.
That slow can be the thing that kills someone or not... Its only 0.25 sec but yeh... That damage is also something that adds up, Lethality is just a bonus
He said lethality is bad for vs tanks. Nothing you said disproved that