Split push/backdoor 2 strong, make base turrets tankier when only 1 enemy champ nearby within 1800~
when everyone else n the match is lvl 14-16 but that one lvl 18 person who just kept running it down a lane who you thought was chain feeding until they suddenly take 3 turrets and an inhib.
I think that's kind of lousy gameplay(just ignore allies and enemies while repeating the same actions)
this is less of a 5v5 game than a 5v4+1 game. It's not always this way but is often, and definetly too efective right now.
Riot should actively tune this game to be played more as a 5v5, if that means adding a mechanic to the game such as tankier base turrets vs only one ally, then so be it.
this additional tankiness should not appy to things like yorick ult or rift herald.